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#ifndef MODELMENU_H#define MODELMENU_H#include <QtWidgets/QMenu>#include <QtCore/QAbstractItemModel>// A QMenu that is dynamically populated from a QAbstractItemModelclass ModelMenu : publicQMenu
{
Q_OBJECT
signals:
void activated(constQModelIndex&index);
void hovered(constQString&text);
public:
ModelMenu(QWidget*parent =0);
void setModel(QAbstractItemModel*model);
QAbstractItemModel*model() const;
void setMaxRows(int max);
int maxRows() const;
void setFirstSeparator(int offset);
int firstSeparator() const;
void setRootIndex(constQModelIndex&index);
QModelIndex rootIndex() const;
void setHoverRole(int role);
int hoverRole() const;
void setSeparatorRole(int role);
int separatorRole() const;
QAction*makeAction(constQIcon&icon,constQString&text,QObject*parent);
protected:
// add any actions before the tree, return true if any actions are added.virtual bool prePopulated();
// add any actions after the treevirtualvoid postPopulated();
// put all of the children of parent into menu up to maxvoid createMenu(constQModelIndex&parent,int max,QMenu*parentMenu =0,QMenu*menu =0);
privateslots:
void aboutToShow();
void triggered(QAction*action);
void hovered(QAction*action);
private:
QAction*makeAction(constQModelIndex&index);
int m_maxRows;
int m_firstSeparator;
int m_maxWidth;
int m_hoverRole;
int m_separatorRole;
QAbstractItemModel*m_model;
QPersistentModelIndex m_root;
};
#endif // MODELMENU_H