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#include "mainwindow.h"#include "pieceslist.h"#include "puzzlewidget.h"#include <QtWidgets>#include <stdlib.h>
MainWindow::MainWindow(QWidget*parent)
: QMainWindow(parent)
{
setupMenus();
setupWidgets();
setSizePolicy(QSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed));
setWindowTitle(tr("Puzzle"));
}
void MainWindow::openImage()
{
constQString fileName =QFileDialog::getOpenFileName(this, tr("Open Image"),QString(),
tr("Image Files (*.png *.jpg *.bmp)"));
if (!fileName.isEmpty())
loadImage(fileName);
}
void MainWindow::loadImage(constQString&fileName)
{
QPixmap newImage;
if (!newImage.load(fileName)) {
QMessageBox::warning(this, tr("Open Image"),
tr("The image file could not be loaded."),QMessageBox::Close);
return;
}
puzzleImage = newImage;
setupPuzzle();
}
void MainWindow::setCompleted()
{
QMessageBox::information(this, tr("Puzzle Completed"),
tr("Congratulations! You have completed the puzzle!\n""Click OK to start again."),QMessageBox::Ok);
setupPuzzle();
}
void MainWindow::setupPuzzle()
{
int size =qMin(puzzleImage.width(), puzzleImage.height());
puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
(puzzleImage.height() - size)/2, size, size).scaled(puzzleWidget->width(),
puzzleWidget->height(),Qt::IgnoreAspectRatio,Qt::SmoothTransformation);
piecesList->clear();
for (int y =0; y <5; ++y) {
for (int x =0; x <5; ++x) {
int pieceSize = puzzleWidget->pieceSize();
QPixmap pieceImage = puzzleImage.copy(x * pieceSize, y * pieceSize, pieceSize, pieceSize);
piecesList->addPiece(pieceImage,QPoint(x, y));
}
}
qsrand(QCursor::pos().x() ^QCursor::pos().y());
for (int i =0; i < piecesList->count(); ++i) {
if (int(2.0*qrand()/(RAND_MAX+1.0)) ==1) {
QListWidgetItem*item = piecesList->takeItem(i);
piecesList->insertItem(0, item);
}
}
puzzleWidget->clear();
}
void MainWindow::setupMenus()
{
QMenu*fileMenu = menuBar()->addMenu(tr("&File"));
QAction*openAction = fileMenu->addAction(tr("&Open..."),this,&MainWindow::openImage);
openAction->setShortcuts(QKeySequence::Open);
QAction*exitAction = fileMenu->addAction(tr("E&xit"), qApp,&QCoreApplication::quit);
exitAction->setShortcuts(QKeySequence::Quit);
QMenu*gameMenu = menuBar()->addMenu(tr("&Game"));
gameMenu->addAction(tr("&Restart"),this,&MainWindow::setupPuzzle);
}
void MainWindow::setupWidgets()
{
QFrame*frame =newQFrame;
QHBoxLayout*frameLayout =newQHBoxLayout(frame);
puzzleWidget =new PuzzleWidget(400);
piecesList =new PiecesList(puzzleWidget->pieceSize(),this);
connect(puzzleWidget,&PuzzleWidget::puzzleCompleted,this,&MainWindow::setCompleted,Qt::QueuedConnection);
frameLayout->addWidget(piecesList);
frameLayout->addWidget(puzzleWidget);
setCentralWidget(frame);
}