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#include <QtWidgets>#include "tetrixboard.h"
TetrixBoard::TetrixBoard(QWidget*parent)
: QFrame(parent)
{
setFrameStyle(QFrame::Panel |QFrame::Sunken);
setFocusPolicy(Qt::StrongFocus);
isStarted =false;
isPaused =false;
clearBoard();
nextPiece.setRandomShape();
}
void TetrixBoard::setNextPieceLabel(QLabel*label)
{
nextPieceLabel = label;
}
QSize TetrixBoard::sizeHint() const
{
returnQSize(BoardWidth *15+ frameWidth() *2,
BoardHeight *15+ frameWidth() *2);
}
QSize TetrixBoard::minimumSizeHint() const
{
returnQSize(BoardWidth *5+ frameWidth() *2,
BoardHeight *5+ frameWidth() *2);
}
void TetrixBoard::start()
{
if (isPaused)
return;
isStarted =true;
isWaitingAfterLine =false;
numLinesRemoved =0;
numPiecesDropped =0;
score =0;
level =1;
clearBoard();
emit linesRemovedChanged(numLinesRemoved);
emit scoreChanged(score);
emit levelChanged(level);
newPiece();
timer.start(timeoutTime(),this);
}
void TetrixBoard::pause()
{
if (!isStarted)
return;
isPaused =!isPaused;
if (isPaused) {
timer.stop();
} else {
timer.start(timeoutTime(),this);
}
update();
}
void TetrixBoard::paintEvent(QPaintEvent*event)
{
QFrame::paintEvent(event);
QPainter painter(this);
QRect rect = contentsRect();
if (isPaused) {
painter.drawText(rect,Qt::AlignCenter, tr("Pause"));
return;
}
int boardTop = rect.bottom() - BoardHeight*squareHeight();
for (int i =0; i < BoardHeight; ++i) {
for (int j =0; j < BoardWidth; ++j) {
TetrixShape shape = shapeAt(j, BoardHeight - i -1);
if (shape != NoShape)
drawSquare(painter, rect.left() + j * squareWidth(),
boardTop + i * squareHeight(), shape);
}
}
if (curPiece.shape() != NoShape) {
for (int i =0; i <4; ++i) {
int x = curX + curPiece.x(i);
int y = curY - curPiece.y(i);
drawSquare(painter, rect.left() + x * squareWidth(),
boardTop + (BoardHeight - y -1) * squareHeight(),
curPiece.shape());
}
}
}
void TetrixBoard::keyPressEvent(QKeyEvent*event)
{
if (!isStarted || isPaused || curPiece.shape() == NoShape) {
QFrame::keyPressEvent(event);
return;
}
switch (event->key()) {
caseQt::Key_Left:
tryMove(curPiece, curX -1, curY);
break;
caseQt::Key_Right:
tryMove(curPiece, curX +1, curY);
break;
caseQt::Key_Down:
tryMove(curPiece.rotatedRight(), curX, curY);
break;
caseQt::Key_Up:
tryMove(curPiece.rotatedLeft(), curX, curY);
break;
caseQt::Key_Space:
dropDown();
break;
caseQt::Key_D:
oneLineDown();
break;
default:
QFrame::keyPressEvent(event);
}
}
void TetrixBoard::timerEvent(QTimerEvent*event)
{
if (event->timerId() == timer.timerId()) {
if (isWaitingAfterLine) {
isWaitingAfterLine =false;
newPiece();
timer.start(timeoutTime(),this);
} else {
oneLineDown();
}
} else {
QFrame::timerEvent(event);
}
}
void TetrixBoard::clearBoard()
{
for (int i =0; i < BoardHeight * BoardWidth; ++i)
board[i]= NoShape;
}
void TetrixBoard::dropDown()
{
int dropHeight =0;
int newY = curY;
while (newY >0) {
if (!tryMove(curPiece, curX, newY -1))
break;
--newY;
++dropHeight;
}
pieceDropped(dropHeight);
}
void TetrixBoard::oneLineDown()
{
if (!tryMove(curPiece, curX, curY -1))
pieceDropped(0);
}
void TetrixBoard::pieceDropped(int dropHeight)
{
for (int i =0; i <4; ++i) {
int x = curX + curPiece.x(i);
int y = curY - curPiece.y(i);
shapeAt(x, y) = curPiece.shape();
}
++numPiecesDropped;
if (numPiecesDropped %25==0) {
++level;
timer.start(timeoutTime(),this);
emit levelChanged(level);
}
score += dropHeight +7;
emit scoreChanged(score);
removeFullLines();
if (!isWaitingAfterLine)
newPiece();
}
void TetrixBoard::removeFullLines()
{
int numFullLines =0;
for (int i = BoardHeight -1; i >=0; --i) {
bool lineIsFull =true;
for (int j =0; j < BoardWidth; ++j) {
if (shapeAt(j, i) == NoShape) {
lineIsFull =false;
break;
}
}
if (lineIsFull) {
++numFullLines;
for (int k = i; k < BoardHeight -1; ++k) {
for (int j =0; j < BoardWidth; ++j)
shapeAt(j, k) = shapeAt(j, k +1);
}
for (int j =0; j < BoardWidth; ++j)
shapeAt(j, BoardHeight -1) = NoShape;
}
}
if (numFullLines >0) {
numLinesRemoved += numFullLines;
score +=10* numFullLines;
emit linesRemovedChanged(numLinesRemoved);
emit scoreChanged(score);
timer.start(500,this);
isWaitingAfterLine =true;
curPiece.setShape(NoShape);
update();
}
}
void TetrixBoard::newPiece()
{
curPiece = nextPiece;
nextPiece.setRandomShape();
showNextPiece();
curX = BoardWidth /2+1;
curY = BoardHeight -1+ curPiece.minY();
if (!tryMove(curPiece, curX, curY)) {
curPiece.setShape(NoShape);
timer.stop();
isStarted =false;
}
}
void TetrixBoard::showNextPiece()
{
if (!nextPieceLabel)
return;
int dx = nextPiece.maxX() - nextPiece.minX() +1;
int dy = nextPiece.maxY() - nextPiece.minY() +1;
QPixmap pixmap(dx * squareWidth(), dy * squareHeight());
QPainter painter(&pixmap);
painter.fillRect(pixmap.rect(), nextPieceLabel->palette().background());
for (int i =0; i <4; ++i) {
int x = nextPiece.x(i) - nextPiece.minX();
int y = nextPiece.y(i) - nextPiece.minY();
drawSquare(painter, x * squareWidth(), y * squareHeight(),
nextPiece.shape());
}
nextPieceLabel->setPixmap(pixmap);
}
bool TetrixBoard::tryMove(const TetrixPiece &newPiece,int newX,int newY)
{
for (int i =0; i <4; ++i) {
int x = newX + newPiece.x(i);
int y = newY - newPiece.y(i);
if (x <0|| x >= BoardWidth || y <0|| y >= BoardHeight)
returnfalse;
if (shapeAt(x, y) != NoShape)
returnfalse;
}
curPiece = newPiece;
curX = newX;
curY = newY;
update();
returntrue;
}
void TetrixBoard::drawSquare(QPainter&painter,int x,int y, TetrixShape shape)
{
staticconstQRgb colorTable[8]= {
0x000000,0xCC6666,0x66CC66,0x6666CC,0xCCCC66,0xCC66CC,0x66CCCC,0xDAAA00
};
QColor color = colorTable[int(shape)];
painter.fillRect(x +1, y +1, squareWidth() -2, squareHeight() -2,
color);
painter.setPen(color.light());
painter.drawLine(x, y + squareHeight() -1, x, y);
painter.drawLine(x, y, x + squareWidth() -1, y);
painter.setPen(color.dark());
painter.drawLine(x +1, y + squareHeight() -1,
x + squareWidth() -1, y + squareHeight() -1);
painter.drawLine(x + squareWidth() -1, y + squareHeight() -1,
x + squareWidth() -1, y +1);
}