ProximityFilter QML Type

Select entities which are within a distance threshold of a target entity. 更多...

import 语句: import Qt3D.Render 2.12
Since: Qt 5.10
实例化: QProximityFilter
继承: FrameGraphNode

特性

详细描述

A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

import Qt3DRender 2.10
...
RenderSetting {
    Viewport {
        CameraSelector {
            camera: mainCamera
            ProximityFilter {
                entity: mainCamera
                distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
            }
        }
    }
}
					

特性文档编制

distanceThreshold : real

Holds the distance to the target entity above which entities are filtered out.

entity : Entity

Holds the entity against which we should compare the distance to.