QAbstractSkeleton Class

( Qt3DCore::QAbstractSkeleton )

A skeleton contains the joints for a skinned mesh. 更多...

头: #include <QAbstractSkeleton>
qmake: QT += 3dcore
Since: Qt 5.10
实例化: AbstractSkeleton
继承: Qt3DCore::QNode
继承者: Qt3DCore::QSkeleton and Qt3DCore::QSkeletonLoader

特性

公共函数

int jointCount () const

信号

void jointCountChanged (int jointCount )

静态公共成员

const QMetaObject staticMetaObject

重实现保护函数

virtual void sceneChangeEvent (const Qt3DCore::QSceneChangePtr & change ) override

额外继承成员

详细描述

A skeleton contains the joints for a skinned mesh.

Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).

特性文档编制

jointCount : const int

Holds the number of joints contained in the skeleton

访问函数:

int jointCount () const

通知程序信号:

void jointCountChanged (int jointCount )

成员函数文档编制

[override virtual protected] void QAbstractSkeleton:: sceneChangeEvent (const Qt3DCore::QSceneChangePtr & change )