QAbstractSkeleton Class
					
					
						(
						
							Qt3DCore::QAbstractSkeleton
						
						)
						
					
					
						A skeleton contains the joints for a skinned mesh.
						
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							| virtual void | sceneChangeEvent
									
								
								(const Qt3DCore::QSceneChangePtr &
								
									change
								
								) override | 
					
					
					
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						详细描述
						
					
					
						A skeleton contains the joints for a skinned mesh.
					
					
						Do not use this class directly. You should use
						
							QSkeletonLoader
						
						if loading skeleton data from a file (most likely) or
						
							QSkeleton
						
						if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).
					
					
						特性文档编制
					
					
						
						
							jointCount
						
						: const
						
							int
						
						
					
					
						Holds the number of joints contained in the skeleton
					
					
						
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							通知程序信号:
						
					
					
						
							| void | jointCountChanged
									
								
								(int
								
									jointCount
								
								) | 
					
					
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[override virtual protected]
						
						
							void
						
						QAbstractSkeleton::
						
							sceneChangeEvent
						
						(const
						
							
								Qt3DCore::QSceneChangePtr
							
						
						&
						
							change
						
						)