The QComponentAddedChange class is used to notify when a component is added to an entity. 更多...
头: | #include <Qt3DCore/QComponentAddedChange> |
qmake: | QT += 3dcore |
继承: | Qt3DCore::QSceneChange |
QComponentAddedChange (const Qt3DCore::QEntity * entity , const Qt3DCore::QComponent * component ) | |
QComponentAddedChange (const Qt3DCore::QComponent * component , const Qt3DCore::QEntity * entity ) | |
virtual | ~QComponentAddedChange () |
Qt3DCore::QNodeId | componentId () const |
const QMetaObject * | componentMetaObject () const |
Qt3DCore::QNodeId | entityId () const |
typedef | QComponentAddedChangePtr |
The QComponentAddedChange class is used to notify when a component is added to an entity.
构造新的 QComponentAddedChange which will notify entity that component was added
构造新的 QComponentAddedChange which will notify component that it was added to entity
[虚拟]
QComponentAddedChange::
~QComponentAddedChange
()
Destroys the instance of QComponentAddedChange. The destructor is virtual.
Returns the id of the component added.
Returns the metaobject.
Returns the id of the entity the component was added to.
共享指针为 QComponentAddedChange .