ConeGeometry 允许创建 3D 空间锥体。 更多...
import 语句: | import Qt3D.Extras 2.15 |
实例化: | QConeGeometry |
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
bottomRadius : real |
Holds the bottom radius of the cone.
hasBottomEndcap : bool |
Determines if the cone bottom is capped or open.
hasTopEndcap : bool |
Determines if the cone top is capped or open.
indexAttribute : 属性 |
Holds the geometry index attribute.
length : real |
Holds the length of the cone.
normalAttribute : 属性 |
Holds the geometry normal attribute.
positionAttribute : 属性 |
Holds the geometry position attribute.
rings : int |
Holds the number of rings in the geometry.
slices : int |
Holds the number of slices in the geometry.
texCoordAttribute : 属性 |
Holds the geometry texture coordinate attribute.
topRadius : real |
Holds the top radius of the cone.