SphereGeometry allows creation of a sphere in 3D space. 更多...
import 语句: | import Qt3D.Extras 2.15 |
实例化: | QSphereGeometry |
The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer 类型。
generateTangents : bool |
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
indexAttribute : 属性 |
Holds the geometry index attribute.
normalAttribute : 属性 |
Holds the geometry normal attribute.
positionAttribute : 属性 |
Holds the geometry position attribute.
radius : real |
Holds the radius of the sphere.
rings : int |
Holds the number of rings in the sphere.
slices : int |
Holds the number of slices in the sphere.
tangentAttribute : 属性 |
Holds the geometry tangent attribute.
texCoordAttribute : 属性 |
Holds the geometry texture coordinate attribute.