RenderTargetOutput QML Type

The RenderTargetOutput type allows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc... ). 更多...

import 语句: import Qt3D.Render 2.15
Since: Qt 5.7
实例化: QRenderTargetOutput
继承:

Node

特性

详细描述

A RenderTargetOutput specifies the attachment point and parameters for texture that is attached to render target. In addition to the attachment point, texture miplevel, layer and cubemap face can be specified. The texture attached to the RenderTargetOutput must be compatible with the given parameters.

特性文档编制

attachmentPoint : enumeration

Holds the attachment point of the RenderTargetOutput .

另请参阅 Qt3DRender::QRenderTargetOutput::AttachmentPoint .

face : enumeration

Holds the face of the attached cubemap texture the rendering is directed to.

  • Texture.CubeMapPositiveX
  • Texture.CubeMapNegativeX
  • Texture.CubeMapPositiveY
  • Texture.CubeMapNegativeY
  • Texture.CubeMapPositiveZ
  • Texture.CubeMapNegativeZ

另请参阅 Qt3DRender::QAbstractTexture::CubeMapFace .

layer : int

Holds the layer of the attached texture the rendering is directed to.

mipLevel : int

Holds the miplevel of the attached texture the rendering is directed to.

texture : Texture

Holds the texture attached to the attachment point.