SCurveTonemap QML Type

A tonemapping effect. 更多...

import 语句: import QtQuick3D.Effects 1.15

特性

详细描述

The SCurveTonemap effect can be used to map the colors in the scene to others, to approximate the appearance of high-dynamic-range result.

特性文档编制

contrastBoost : real

Enhance or reduce the overall contrast of the tonemap. Range is [-1...2] . 0 在默认情况下。

exposureValue : real

Range is [0.01...16] . 1 在默认情况下。

gammaValue : real

The gamma of the tonemap. Sensible values are in the range [0.1...8] . 2.2 在默认情况下。

saturationLevel : real

The overall saturation level of the tonemap. Range is [0...2] ,采用 0 being fully grayscale and being very oversaturated. 1 在默认情况下。

shoulderEmphasis : real

Range is [-1...1] . 0 在默认情况下。

shoulderSlope : real

S-Curve shoulder slope. Shoulder defines where highlights lose contrast. Range is [0...3] . 1 在默认情况下。

toeEmphasis : real

Range is [-1...1] . 0 在默认情况下。

toeSlope : real

S-Curve toe slope. Toe defines where shadows lose contrast. Range is [0...3] . 1 在默认情况下。

useExposure : bool

Specifies if exposureValue or whitePoint will be used for luminance calculations. false 在默认情况下。

whitePoint : real

Range is [0.01...128] . 1 在默认情况下。