A tonemapping effect. 更多...
import 语句: | import QtQuick3D.Effects 1.15 |
The SCurveTonemap effect can be used to map the colors in the scene to others, to approximate the appearance of high-dynamic-range result.
contrastBoost : real |
Enhance or reduce the overall contrast of the tonemap. Range is
[-1...2]
.
0
在默认情况下。
exposureValue : real |
Range is
[0.01...16]
.
1
在默认情况下。
gammaValue : real |
The gamma of the tonemap. Sensible values are in the range
[0.1...8]
.
2.2
在默认情况下。
saturationLevel : real |
The overall saturation level of the tonemap. Range is
[0...2]
,采用
0
being fully grayscale and
being
very oversaturated.
1
在默认情况下。
shoulderEmphasis : real |
Range is
[-1...1]
.
0
在默认情况下。
shoulderSlope : real |
S-Curve shoulder slope. Shoulder defines where highlights lose contrast. Range is
[0...3]
.
1
在默认情况下。
toeEmphasis : real |
Range is
[-1...1]
.
0
在默认情况下。
toeSlope : real |
S-Curve toe slope. Toe defines where shadows lose contrast. Range is
[0...3]
.
1
在默认情况下。
useExposure : bool |
Specifies if
exposureValue
or
whitePoint
will be used for luminance calculations.
false
在默认情况下。
whitePoint : real |
Range is
[0.01...128]
.
1
在默认情况下。