Defines basic information about custom shader code for CustomMaterials. 更多...
| import 语句: | import QtQuick3D 1.15 |
|
shaderKey : string |
Specifies the options used by the shader using the combination of shader key values.
| 常量 | 描述 |
|---|---|
ShaderInfo.Diffuse
|
The shader uses diffuse lighting. |
ShaderInfo.Specular
|
The shader uses specular lighting. |
ShaderInfo.Cutout
|
The shader uses alpha cutout. |
ShaderInfo.Refraction
|
The shader uses refraction. |
ShaderInfo.Transparent
|
The shader uses transparency. |
ShaderInfo.Displace
|
The shader uses displacement mapping. |
ShaderInfo.Transmissive
|
The shader uses transmissiveness. |
ShaderInfo.Glossy
|
The shader is default glossy. This is a combination of
ShaderInfo.Diffuse
and
ShaderInfo.Specular
.
|
|
type : string |
Specifies the shader code type.
|
version : string |
Specifies the shader code version.