-
enum
AncestorMode
-
enum
ElementType
-
enum
OpenGLFeature
-
flags
OpenGLFeatures
-
enum
OptimizationHint
-
flags
OptimizationHints
-
enum
SelectionFlag
-
flags
SelectionFlags
-
enum
ShadowQuality
-
enum
SurfaceClass
-
enum
SurfaceType
-
enum
Visibility
-
Q3DBars
(const QSurfaceFormat *, QWindow *)
-
~Q3DBars
()
-
activeChanged
()
-
activeInputHandler
() const : QAbstract3DInputHandler *
-
activeInputHandlerChanged
(QAbstract3DInputHandler *)
-
activeTheme
() const : Q3DTheme *
-
activeThemeChanged
(Q3DTheme *)
-
addAxis
(QAbstract3DAxis *)
-
addCustomItem
(QCustom3DItem *) : int
-
addInputHandler
(QAbstract3DInputHandler *)
-
addSeries
(QBar3DSeries *)
-
addTheme
(Q3DTheme *)
-
alert
(int )
-
aspectRatio
() const : qreal
-
aspectRatioChanged
(qreal )
-
axes
() const : QList<QAbstract3DAxis *>
-
barSpacing
() const : QSizeF
-
barSpacingChanged
(const QSizeF &)
-
barSpacingRelativeChanged
(bool )
-
barThickness
() const : float
-
barThicknessChanged
(float )
-
baseSize
() const : QSize
-
blockSignals
(bool ) : bool
-
childEvent
(QChildEvent *)
-
children
() const : const QObjectList &
-
clearSelection
()
-
close
() : bool
-
columnAxis
() const : QCategory3DAxis *
-
columnAxisChanged
(QCategory3DAxis *)
-
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection
-
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) : QMetaObject::Connection
-
connect
(const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection
-
connectNotify
(const QMetaMethod &)
-
contentOrientation
() const : Qt::ScreenOrientation
-
contentOrientationChanged
(Qt::ScreenOrientation )
-
create
()
-
currentFps
() const : qreal
-
currentFpsChanged
(qreal )
-
cursor
() const : QCursor
-
customEvent
(QEvent *)
-
customItems
() const : QList<QCustom3DItem *>
-
d_ptr
: QScopedPointer<QObjectData>
-
d_ptr
: QOpenGLFunctionsPrivate *
-
deleteLater
()
-
destroy
()
-
destroyed
(QObject *)
-
devicePixelRatio
() const : qreal
-
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
-
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
-
disconnect
(const char *, const QObject *, const char *) const : bool
-
disconnect
(const QObject *, const char *) const : bool
-
disconnect
(const QMetaObject::Connection &) : bool
-
disconnect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool
-
disconnectNotify
(const QMetaMethod &)
-
dumpObjectInfo
() const
-
dumpObjectTree
() const
-
dynamicPropertyNames
() const : QList<QByteArray>
-
event
(QEvent *) : bool
-
event
(QEvent *) : bool
-
eventFilter
(QObject *, QEvent *) : bool
-
exposeEvent
(QExposeEvent *)
-
filePath
() const : QString
-
findChild
(const QString &, Qt::FindChildOptions ) const : T
-
findChildren
(const QString &, Qt::FindChildOptions ) const : QList<T>
-
findChildren
(const QRegExp &, Qt::FindChildOptions ) const : QList<T>
-
findChildren
(const QRegularExpression &, Qt::FindChildOptions ) const : QList<T>
-
flags
() const : Qt::WindowFlags
-
floorLevel
() const : float
-
floorLevelChanged
(float )
-
focusInEvent
(QFocusEvent *)
-
focusObject
() const : QObject *
-
focusObjectChanged
(QObject *)
-
focusOutEvent
(QFocusEvent *)
-
format
() const : QSurfaceFormat
-
format
() const : QSurfaceFormat
-
frameGeometry
() const : QRect
-
frameMargins
() const : QMargins
-
framePosition
() const : QPoint
-
fromWinId
(WId ) : QWindow *
-
geometry
() const : QRect
-
glActiveTexture
(GLenum )
-
glAttachShader
(GLuint , GLuint )
-
glBindAttribLocation
(GLuint , GLuint , const char *)
-
glBindBuffer
(GLenum , GLuint )
-
glBindFramebuffer
(GLenum , GLuint )
-
glBindRenderbuffer
(GLenum , GLuint )
-
glBindTexture
(GLenum , GLuint )
-
glBlendColor
(GLclampf , GLclampf , GLclampf , GLclampf )
-
glBlendEquation
(GLenum )
-
glBlendEquationSeparate
(GLenum , GLenum )
-
glBlendFunc
(GLenum , GLenum )
-
glBlendFuncSeparate
(GLenum , GLenum , GLenum , GLenum )
-
glBufferData
(GLenum , qopengl_GLsizeiptr , const void *, GLenum )
-
glBufferSubData
(GLenum , qopengl_GLintptr , qopengl_GLsizeiptr , const void *)
-
glCheckFramebufferStatus
(GLenum ) : GLenum
-
glClear
(GLbitfield )
-
glClearColor
(GLclampf , GLclampf , GLclampf , GLclampf )
-
glClearDepthf
(GLclampf )
-
glClearStencil
(GLint )
-
glColorMask
(GLboolean , GLboolean , GLboolean , GLboolean )
-
glCompileShader
(GLuint )
-
glCompressedTexImage2D
(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const void *)
-
glCompressedTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)
-
glCopyTexImage2D
(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )
-
glCopyTexSubImage2D
(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
-
glCreateProgram
() : GLuint
-
glCreateShader
(GLenum ) : GLuint
-
glCullFace
(GLenum )
-
glDeleteBuffers
(GLsizei , const GLuint *)
-
glDeleteFramebuffers
(GLsizei , const GLuint *)
-
glDeleteProgram
(GLuint )
-
glDeleteRenderbuffers
(GLsizei , const GLuint *)
-
glDeleteShader
(GLuint )
-
glDeleteTextures
(GLsizei , const GLuint *)
-
glDepthFunc
(GLenum )
-
glDepthMask
(GLboolean )
-
glDepthRangef
(GLclampf , GLclampf )
-
glDetachShader
(GLuint , GLuint )
-
glDisable
(GLenum )
-
glDisableVertexAttribArray
(GLuint )
-
glDrawArrays
(GLenum , GLint , GLsizei )
-
glDrawElements
(GLenum , GLsizei , GLenum , const GLvoid *)
-
glEnable
(GLenum )
-
glEnableVertexAttribArray
(GLuint )
-
glFinish
()
-
glFlush
()
-
glFramebufferRenderbuffer
(GLenum , GLenum , GLenum , GLuint )
-
glFramebufferTexture2D
(GLenum , GLenum , GLenum , GLuint , GLint )
-
glFrontFace
(GLenum )
-
glGenBuffers
(GLsizei , GLuint *)
-
glGenFramebuffers
(GLsizei , GLuint *)
-
glGenRenderbuffers
(GLsizei , GLuint *)
-
glGenTextures
(GLsizei , GLuint *)
-
glGenerateMipmap
(GLenum )
-
glGetActiveAttrib
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
-
glGetActiveUniform
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
-
glGetAttachedShaders
(GLuint , GLsizei , GLsizei *, GLuint *)
-
glGetAttribLocation
(GLuint , const char *) : GLint
-
glGetBooleanv
(GLenum , GLboolean *)
-
glGetBufferParameteriv
(GLenum , GLenum , GLint *)
-
glGetError
() : GLenum
-
glGetFloatv
(GLenum , GLfloat *)
-
glGetFramebufferAttachmentParameteriv
(GLenum , GLenum , GLenum , GLint *)
-
glGetIntegerv
(GLenum , GLint *)
-
glGetProgramInfoLog
(GLuint , GLsizei , GLsizei *, char *)
-
glGetProgramiv
(GLuint , GLenum , GLint *)
-
glGetRenderbufferParameteriv
(GLenum , GLenum , GLint *)
-
glGetShaderInfoLog
(GLuint , GLsizei , GLsizei *, char *)
-
glGetShaderPrecisionFormat
(GLenum , GLenum , GLint *, GLint *)
-
glGetShaderSource
(GLuint , GLsizei , GLsizei *, char *)
-
glGetShaderiv
(GLuint , GLenum , GLint *)
-
glGetString
(GLenum ) : const GLubyte *
-
glGetTexParameterfv
(GLenum , GLenum , GLfloat *)
-
glGetTexParameteriv
(GLenum , GLenum , GLint *)
-
glGetUniformLocation
(GLuint , const char *) : GLint
-
glGetUniformfv
(GLuint , GLint , GLfloat *)
-
glGetUniformiv
(GLuint , GLint , GLint *)
-
glGetVertexAttribPointerv
(GLuint , GLenum , void **)
-
glGetVertexAttribfv
(GLuint , GLenum , GLfloat *)
-
glGetVertexAttribiv
(GLuint , GLenum , GLint *)
-
glHint
(GLenum , GLenum )
-
glIsBuffer
(GLuint ) : GLboolean
-
glIsEnabled
(GLenum ) : GLboolean
-
glIsFramebuffer
(GLuint ) : GLboolean
-
glIsProgram
(GLuint ) : GLboolean
-
glIsRenderbuffer
(GLuint ) : GLboolean
-
glIsShader
(GLuint ) : GLboolean
-
glIsTexture
(GLuint ) : GLboolean
-
glLineWidth
(GLfloat )
-
glLinkProgram
(GLuint )
-
glPixelStorei
(GLenum , GLint )
-
glPolygonOffset
(GLfloat , GLfloat )
-
glReadPixels
(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)
-
glReleaseShaderCompiler
()
-
glRenderbufferStorage
(GLenum , GLenum , GLsizei , GLsizei )
-
glSampleCoverage
(GLclampf , GLboolean )
-
glScissor
(GLint , GLint , GLsizei , GLsizei )
-
glShaderBinary
(GLint , const GLuint *, GLenum , const void *, GLint )
-
glShaderSource
(GLuint , GLsizei , const char **, const GLint *)
-
glStencilFunc
(GLenum , GLint , GLuint )
-
glStencilFuncSeparate
(GLenum , GLenum , GLint , GLuint )
-
glStencilMask
(GLuint )
-
glStencilMaskSeparate
(GLenum , GLuint )
-
glStencilOp
(GLenum , GLenum , GLenum )
-
glStencilOpSeparate
(GLenum , GLenum , GLenum , GLenum )
-
glTexImage2D
(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
-
glTexParameterf
(GLenum , GLenum , GLfloat )
-
glTexParameterfv
(GLenum , GLenum , const GLfloat *)
-
glTexParameteri
(GLenum , GLenum , GLint )
-
glTexParameteriv
(GLenum , GLenum , const GLint *)
-
glTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
-
glUniform1f
(GLint , GLfloat )
-
glUniform1fv
(GLint , GLsizei , const GLfloat *)
-
glUniform1i
(GLint , GLint )
-
glUniform1iv
(GLint , GLsizei , const GLint *)
-
glUniform2f
(GLint , GLfloat , GLfloat )
-
glUniform2fv
(GLint , GLsizei , const GLfloat *)
-
glUniform2i
(GLint , GLint , GLint )
-
glUniform2iv
(GLint , GLsizei , const GLint *)
-
glUniform3f
(GLint , GLfloat , GLfloat , GLfloat )
-
glUniform3fv
(GLint , GLsizei , const GLfloat *)
-
glUniform3i
(GLint , GLint , GLint , GLint )
-
glUniform3iv
(GLint , GLsizei , const GLint *)
-
glUniform4f
(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
-
glUniform4fv
(GLint , GLsizei , const GLfloat *)
-
glUniform4i
(GLint , GLint , GLint , GLint , GLint )
-
glUniform4iv
(GLint , GLsizei , const GLint *)
-
glUniformMatrix2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
-
glUniformMatrix3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
-
glUniformMatrix4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
-
glUseProgram
(GLuint )
-
glValidateProgram
(GLuint )
-
glVertexAttrib1f
(GLuint , GLfloat )
-
glVertexAttrib1fv
(GLuint , const GLfloat *)
-
glVertexAttrib2f
(GLuint , GLfloat , GLfloat )
-
glVertexAttrib2fv
(GLuint , const GLfloat *)
-
glVertexAttrib3f
(GLuint , GLfloat , GLfloat , GLfloat )
-
glVertexAttrib3fv
(GLuint , const GLfloat *)
-
glVertexAttrib4f
(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
-
glVertexAttrib4fv
(GLuint , const GLfloat *)
-
glVertexAttribPointer
(GLuint , GLint , GLenum , GLboolean , GLsizei , const void *)
|
-
glViewport
(GLint , GLint , GLsizei , GLsizei )
-
hasContext
() const : bool
-
hasOpenGLFeature
(QOpenGLFunctions::OpenGLFeature ) const : bool
-
height
() const : int
-
heightChanged
(int )
-
hide
()
-
hideEvent
(QHideEvent *)
-
horizontalAspectRatio
() const : qreal
-
horizontalAspectRatioChanged
(qreal )
-
icon
() const : QIcon
-
inherits
(const char *) const : bool
-
initializeOpenGLFunctions
()
-
inputHandlers
() const : QList<QAbstract3DInputHandler *>
-
insertSeries
(int , QBar3DSeries *)
-
installEventFilter
(QObject *)
-
isActive
() const : bool
-
isAncestorOf
(const QWindow *, AncestorMode ) const : bool
-
isBarSpacingRelative
() const : bool
-
isExposed
() const : bool
-
isModal
() const : bool
-
isMultiSeriesUniform
() const : bool
-
isOrthoProjection
() const : bool
-
isPolar
() const : bool
-
isReflection
() const : bool
-
isSignalConnected
(const QMetaMethod &) const : bool
-
isTopLevel
() const : bool
-
isVisible
() const : bool
-
isWidgetType
() const : bool
-
isWindowType
() const : bool
-
keyPressEvent
(QKeyEvent *)
-
keyReleaseEvent
(QKeyEvent *)
-
killTimer
(int )
-
locale
() const : QLocale
-
localeChanged
(const QLocale &)
-
lower
()
-
m_reserved
: QSurfacePrivate *
-
m_type
: SurfaceClass
-
mapFromGlobal
(const QPoint &) const : QPoint
-
mapToGlobal
(const QPoint &) const : QPoint
-
margin
() const : qreal
-
marginChanged
(qreal )
-
mask
() const : QRegion
-
maximumHeight
() const : int
-
maximumHeightChanged
(int )
-
maximumSize
() const : QSize
-
maximumWidth
() const : int
-
maximumWidthChanged
(int )
-
measureFps
() const : bool
-
measureFpsChanged
(bool )
-
metaObject
() const : const QMetaObject *
-
minimumHeight
() const : int
-
minimumHeightChanged
(int )
-
minimumSize
() const : QSize
-
minimumWidth
() const : int
-
minimumWidthChanged
(int )
-
modality
() const : Qt::WindowModality
-
modalityChanged
(Qt::WindowModality )
-
mouseDoubleClickEvent
(QMouseEvent *)
-
mouseMoveEvent
(QMouseEvent *)
-
mousePressEvent
(QMouseEvent *)
-
mouseReleaseEvent
(QMouseEvent *)
-
moveEvent
(QMoveEvent *)
-
moveToThread
(QThread *)
-
multiSeriesUniformChanged
(bool )
-
nativeEvent
(const QByteArray &, void *, long *) : bool
-
objectName
() const : QString
-
objectNameChanged
(const QString &)
-
opacity
() const : qreal
-
opacityChanged
(qreal )
-
openGLFeatures
() const : QOpenGLFunctions::OpenGLFeatures
-
optimizationHints
() const : OptimizationHints
-
optimizationHintsChanged
(QAbstract3DGraph::OptimizationHints )
-
orthoProjectionChanged
(bool )
-
parent
() const : QObject *
-
parent
(AncestorMode ) const : QWindow *
-
parent
() const : QWindow *
-
polarChanged
(bool )
-
position
() const : QPoint
-
primarySeries
() const : QBar3DSeries *
-
primarySeriesChanged
(QBar3DSeries *)
-
property
(const char *) const : QVariant
-
queriedGraphPosition
() const : QVector3D
-
queriedGraphPositionChanged
(const QVector3D &)
-
radialLabelOffset
() const : float
-
radialLabelOffsetChanged
(float )
-
raise
()
-
receivers
(const char *) const : int
-
reflectionChanged
(bool )
-
reflectivity
() const : qreal
-
reflectivityChanged
(qreal )
-
releaseAxis
(QAbstract3DAxis *)
-
releaseCustomItem
(QCustom3DItem *)
-
releaseInputHandler
(QAbstract3DInputHandler *)
-
releaseTheme
(Q3DTheme *)
-
removeCustomItem
(QCustom3DItem *)
-
removeCustomItemAt
(const QVector3D &)
-
removeCustomItems
()
-
removeEventFilter
(QObject *)
-
removeSeries
(QBar3DSeries *)
-
renderToImage
(int , const QSize &) : QImage
-
reportContentOrientationChange
(Qt::ScreenOrientation )
-
requestActivate
()
-
requestUpdate
()
-
requestedFormat
() const : QSurfaceFormat
-
resize
(const QSize &)
-
resize
(int , int )
-
resizeEvent
(QResizeEvent *)
-
rowAxis
() const : QCategory3DAxis *
-
rowAxisChanged
(QCategory3DAxis *)
-
scene
() const : Q3DScene *
-
screen
() const : QScreen *
-
screenChanged
(QScreen *)
-
selectedAxis
() const : QAbstract3DAxis *
-
selectedCustomItem
() const : QCustom3DItem *
-
selectedCustomItemIndex
() const : int
-
selectedElement
() const : ElementType
-
selectedElementChanged
(QAbstract3DGraph::ElementType )
-
selectedLabelIndex
() const : int
-
selectedSeries
() const : QBar3DSeries *
-
selectedSeriesChanged
(QBar3DSeries *)
-
selectionMode
() const : SelectionFlags
-
selectionModeChanged
(QAbstract3DGraph::SelectionFlags )
-
sender
() const : QObject *
-
senderSignalIndex
() const : int
-
seriesList
() const : QList<QBar3DSeries *>
-
setActiveInputHandler
(QAbstract3DInputHandler *)
-
setActiveTheme
(Q3DTheme *)
-
setAspectRatio
(qreal )
-
setBarSpacing
(const QSizeF &)
-
setBarSpacingRelative
(bool )
-
setBarThickness
(float )
-
setBaseSize
(const QSize &)
-
setColumnAxis
(QCategory3DAxis *)
-
setCursor
(const QCursor &)
-
setFilePath
(const QString &)
-
setFlag
(Qt::WindowType , bool )
-
setFlags
(Qt::WindowFlags )
-
setFloorLevel
(float )
-
setFormat
(const QSurfaceFormat &)
-
setFramePosition
(const QPoint &)
-
setGeometry
(int , int , int , int )
-
setGeometry
(const QRect &)
-
setHeight
(int )
-
setHorizontalAspectRatio
(qreal )
-
setIcon
(const QIcon &)
-
setKeyboardGrabEnabled
(bool ) : bool
-
setLocale
(const QLocale &)
-
setMargin
(qreal )
-
setMask
(const QRegion &)
-
setMaximumHeight
(int )
-
setMaximumSize
(const QSize &)
-
setMaximumWidth
(int )
-
setMeasureFps
(bool )
-
setMinimumHeight
(int )
-
setMinimumSize
(const QSize &)
-
setMinimumWidth
(int )
-
setModality
(Qt::WindowModality )
-
setMouseGrabEnabled
(bool ) : bool
-
setMultiSeriesUniform
(bool )
-
setObjectName
(const QString &)
-
setOpacity
(qreal )
-
setOptimizationHints
(OptimizationHints )
-
setOrthoProjection
(bool )
-
setParent
(QObject *)
-
setParent
(QWindow *)
-
setPolar
(bool )
-
setPosition
(const QPoint &)
-
setPosition
(int , int )
-
setPrimarySeries
(QBar3DSeries *)
-
setProperty
(const char *, const QVariant &) : bool
-
setRadialLabelOffset
(float )
-
setReflection
(bool )
-
setReflectivity
(qreal )
-
setRowAxis
(QCategory3DAxis *)
-
setScreen
(QScreen *)
-
setSelectionMode
(SelectionFlags )
-
setShadowQuality
(ShadowQuality )
-
setSizeIncrement
(const QSize &)
-
setSurfaceType
(SurfaceType )
-
setTitle
(
const QString &
)
-
setTransientParent
(QWindow *)
-
setValueAxis
(QValue3DAxis *)
-
setVisibility
(Visibility )
-
setVisible
(bool )
-
setWidth
(int )
-
setWindowState
(Qt::WindowState )
-
setX
(int )
-
setY
(int )
-
shadowQuality
() const : ShadowQuality
-
shadowQualityChanged
(QAbstract3DGraph::ShadowQuality )
-
shadowsSupported
() const : bool
-
show
()
-
showEvent
(QShowEvent *)
-
showFullScreen
()
-
showMaximized
()
-
showMinimized
()
-
showNormal
()
-
signalsBlocked
() const : bool
-
size
() const : QSize
-
size
() const : QSize
-
sizeIncrement
() const : QSize
-
startTimer
(int , Qt::TimerType ) : int
-
startTimer
(std::chrono::milliseconds , Qt::TimerType ) : int
-
staticMetaObject
: const QMetaObject
-
staticQtMetaObject
: const QMetaObject
-
supportsOpenGL
() const : bool
-
surfaceClass
() const : SurfaceClass
-
surfaceHandle
() const : QPlatformSurface *
-
surfaceType
() const : SurfaceType
-
surfaceType
() const : SurfaceType
-
tabletEvent
(QTabletEvent *)
-
themes
() const : QList<Q3DTheme *>
-
thread
() const : QThread *
-
timerEvent
(QTimerEvent *)
-
title
() const : QString
-
touchEvent
(QTouchEvent *)
-
tr
(const char *, const char *, int ) : QString
-
transientParent
() const : QWindow *
-
type
() const : Qt::WindowType
-
unsetCursor
()
-
valueAxis
() const : QValue3DAxis *
-
valueAxisChanged
(QValue3DAxis *)
-
visibility
() const : Visibility
-
visibilityChanged
(QWindow::Visibility )
-
visibleChanged
(bool )
-
wheelEvent
(QWheelEvent *)
-
width
() const : int
-
widthChanged
(int )
-
winId
() const : WId
-
windowState
() const : Qt::WindowState
-
windowStateChanged
(Qt::WindowState )
-
windowTitleChanged
(const QString &)
-
x
() const : int
-
xChanged
(int )
-
y
() const : int
-
yChanged
(int )
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