PlanetsLight.qml Example File

planets-qml/PlanetsLight.qml
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import Qt3D.Core 2.0 import Qt3D.Render 2.0 Entity { id: root property alias near: lightCamera.nearPlane property alias ratio: lightCamera.aspectRatio property vector3d lightPosition: Qt.vector3d(0.0, 0.0, 0.0) property vector3d lightIntensity: Qt.vector3d(1.0, 1.0, 1.0) readonly property Camera lightCamera: lightCamera readonly property matrix4x4 lightViewProjection: lightCamera.projectionMatrix.times(lightCamera.viewMatrix) Camera { id: lightCamera objectName: "lightCameraLens" projectionType: CameraLens.PerspectiveProjection fieldOfView: 30 nearPlane: 2500000.0 farPlane: 10000000.0 position: root.lightPosition viewCenter: Qt.vector3d(0.0, 0.0, 0.0) upVector: Qt.vector3d(0.0, 1.0, 0.0) } }