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#include "scatterdatamodifier.h"#include <QtDataVisualization/qscatterdataproxy.h>#include <QtDataVisualization/qvalue3daxis.h>#include <QtDataVisualization/q3dscene.h>#include <QtDataVisualization/q3dcamera.h>#include <QtDataVisualization/qscatter3dseries.h>#include <QtDataVisualization/q3dtheme.h>#include <QtDataVisualization/QCustom3DItem>#include <QtCore/qmath.h>usingnamespaceQtDataVisualization;
staticconstfloat verticalRange =8.0f;
staticconstfloat horizontalRange = verticalRange;
staticconstfloat ellipse_a = horizontalRange /3.0f;
staticconstfloat ellipse_b = verticalRange;
staticconstfloat doublePi =float(M_PI) *2.0f;
staticconstfloat radiansToDegrees =360.0f/ doublePi;
staticconstfloat animationFrames =30.0f;
ScatterDataModifier::ScatterDataModifier(Q3DScatter*scatter)
: m_graph(scatter),
m_fieldLines(12),
m_arrowsPerLine(16),
m_magneticField(new QScatter3DSeries),
m_sun(new QCustom3DItem),
m_magneticFieldArray(0),
m_angleOffset(0.0f),
m_angleStep(doublePi / m_arrowsPerLine / animationFrames)
{
m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
// Magnetic field lines use custom narrow arrow
m_magneticField->setItemSize(0.2f);
m_magneticField->setMesh(QAbstract3DSeries::MeshUserDefined);
m_magneticField->setUserDefinedMesh(QStringLiteral(":/mesh/narrowarrow.obj"));
QLinearGradient fieldGradient(0,0,16,1024);
fieldGradient.setColorAt(0.0,Qt::black);
fieldGradient.setColorAt(1.0,Qt::white);
m_magneticField->setBaseGradient(fieldGradient);
m_magneticField->setColorStyle(Q3DTheme::ColorStyleRangeGradient);
// For 'sun' we use a custom large sphere
m_sun->setScaling(QVector3D(0.07f,0.07f,0.07f));
m_sun->setMeshFile(QStringLiteral(":/mesh/largesphere.obj"));
QImage sunColor =QImage(2,2,QImage::Format_RGB32);
sunColor.fill(QColor(0xff,0xbb,0x00));
m_sun->setTextureImage(sunColor);
m_graph->addSeries(m_magneticField);
m_graph->addCustomItem(m_sun);
// Configure the axes according to the data
m_graph->axisX()->setRange(-horizontalRange, horizontalRange);
m_graph->axisY()->setRange(-verticalRange, verticalRange);
m_graph->axisZ()->setRange(-horizontalRange, horizontalRange);
m_graph->axisX()->setSegmentCount(int(horizontalRange));
m_graph->axisZ()->setSegmentCount(int(horizontalRange));
QObject::connect(&m_rotationTimer,&QTimer::timeout,this,&ScatterDataModifier::triggerRotation);
toggleRotation();
generateData();
}
ScatterDataModifier::~ScatterDataModifier()
{
delete m_graph;
}
void ScatterDataModifier::generateData()
{
// Reusing existing array is computationally cheaper than always generating new array, even if// all data items change in the array, if the array size doesn't change.if (!m_magneticFieldArray)
m_magneticFieldArray =newQScatterDataArray;
int arraySize = m_fieldLines * m_arrowsPerLine;
if (arraySize != m_magneticFieldArray->size())
m_magneticFieldArray->resize(arraySize);
QScatterDataItem*ptrToDataArray =&m_magneticFieldArray->first();
for (float i =0; i < m_fieldLines; i++) {
float horizontalAngle = (doublePi * i) / m_fieldLines;
float xCenter = ellipse_a *qCos(horizontalAngle);
float zCenter = ellipse_a *qSin(horizontalAngle);
// Rotate - arrow always tangential to originQQuaternion yRotation =QQuaternion::fromAxisAndAngle(0.0f,1.0f,0.0f, horizontalAngle * radiansToDegrees);
for (float j =0; j < m_arrowsPerLine; j++) {
// Calculate point on ellipse centered on origin and parallel to x-axisfloat verticalAngle = ((doublePi * j) / m_arrowsPerLine) + m_angleOffset;
float xUnrotated = ellipse_a *qCos(verticalAngle);
float y = ellipse_b *qSin(verticalAngle);
// Rotate the ellipse around y-axisfloat xRotated = xUnrotated *qCos(horizontalAngle);
float zRotated = xUnrotated *qSin(horizontalAngle);
// Add offsetfloat x = xCenter + xRotated;
float z = zCenter + zRotated;
QQuaternion zRotation =QQuaternion::fromAxisAndAngle(0.0f,0.0f,1.0f, verticalAngle * radiansToDegrees);
QQuaternion totalRotation = yRotation * zRotation;
ptrToDataArray->setPosition(QVector3D(x, y, z));
ptrToDataArray->setRotation(totalRotation);
ptrToDataArray++;
}
}
if (m_graph->selectedSeries() == m_magneticField)
m_graph->clearSelection();
m_magneticField->dataProxy()->resetArray(m_magneticFieldArray);
}
void ScatterDataModifier::setFieldLines(int lines)
{
m_fieldLines = lines;
generateData();
}
void ScatterDataModifier::setArrowsPerLine(int arrows)
{
m_angleOffset =0.0f;
m_angleStep = doublePi / m_arrowsPerLine / animationFrames;
m_arrowsPerLine = arrows;
generateData();
}
void ScatterDataModifier::triggerRotation()
{
m_angleOffset += m_angleStep;
generateData();
}
void ScatterDataModifier::toggleSun()
{
m_sun->setVisible(!m_sun->isVisible());
}
void ScatterDataModifier::toggleRotation()
{
if (m_rotationTimer.isActive())
m_rotationTimer.stop();
else
m_rotationTimer.start(15);
}