Contains classes from the Qt3DExtras 模块。 更多...
| 头: | #include <Qt3DExtras> |
| qmake: | QT += 3dextras |
| class | QAbstractCameraController |
| class | QAbstractSpriteSheet |
| class | QConeGeometry |
| class | QConeMesh |
| class | QCuboidGeometry |
| class | QCuboidMesh |
| class | QCylinderGeometry |
| class | QCylinderMesh |
| class | QDiffuseSpecularMaterial |
| class | QExtrudedTextGeometry |
| class | QExtrudedTextMesh |
| class | QFirstPersonCameraController |
| class | QForwardRenderer |
| class | QGoochMaterial |
| class | QMetalRoughMaterial |
| class | QMorphPhongMaterial |
| class | QOrbitCameraController |
| class | QPerVertexColorMaterial |
| class | QPlaneGeometry |
| class | QPlaneMesh |
| class | QSkyboxEntity |
| class | QSphereGeometry |
| class | QSphereMesh |
| class | QSpriteGrid |
| class | QSpriteSheet |
| class | QSpriteSheetItem |
| class | QText2DEntity |
| class | QTextureMaterial |
| class | QTorusGeometry |
| class | QTorusMesh |
| class | Qt3DWindow |
Contains classes from the Qt3DExtras 模块。
The QAbstractCameraController class provides basic functionality for camera controllers. 更多...
The QConeGeometry class allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone. 更多...
锥形网格。 更多...
The QCuboidGeometry class allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
A cuboid mesh. 更多...
The QCylinderGeometry class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
A cylindrical mesh. 更多...
The QDiffuseSpecularMaterial class provides a default implementation of the phong lighting effect. 更多...
The QExtrudedTextGeometry class allows creation of a 3D extruded text in 3D space. 更多...
A 3D extruded Text mesh. 更多...
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective. 更多...
The QForwardRenderer provides a default FrameGraph implementation of a forward renderer. 更多...
The QGoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications. 更多...
The QMetalRoughMaterial provides a default implementation of PBR lighting. 更多...
The QMorphPhongMaterial class provides a default implementation of the phong lighting effect. 更多...
The QOrbitCameraController class allows controlling the scene camera along orbital path. 更多...
The QPerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex. 更多...
The QPlaneGeometry class allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
A square planar mesh. 更多...
Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene. 更多...
The QSphereGeometry class allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
A spherical mesh. 更多...
QText2DEntity allows creation of a 2D text in 3D space. 更多...
The QTextureMaterial provides a default implementation of a simple unlit texture material. 更多...
The QTorusGeometry class allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
环形网格。 更多...