QGamepadManager Class

Queries attached gamepads and related events. 更多...

头: #include <QGamepadManager>
qmake: QT += gamepad
实例化: GamepadManager
继承: QObject

公共类型

flags GamepadAxes
flags GamepadButtons

公共函数

const QList<int> connectedGamepads () const
QString gamepadName (int deviceId ) const
bool isGamepadConnected (int deviceId ) const

公共槽

bool configureAxis (int deviceId , QGamepadManager::GamepadAxis axis )
bool configureButton (int deviceId , QGamepadManager::GamepadButton button )
bool isConfigurationNeeded (int deviceId ) const
void resetConfiguration (int deviceId )
bool setCancelConfigureButton (int deviceId , QGamepadManager::GamepadButton button )
void setSettingsFile (const QString & file )

信号

void connectedGamepadsChanged ()

静态公共成员

QGamepadManager * instance ()

详细描述

QGamepadManager provides a high-level interface for querying the attached gamepads and events related to all of the connected devices.

成员函数文档编制

[slot] bool QGamepadManager:: configureAxis ( int deviceId , QGamepadManager::GamepadAxis axis )

Configures axis on the gamepad with the specified deviceId 。返回 true in case of success.

[slot] bool QGamepadManager:: configureButton ( int deviceId , QGamepadManager::GamepadButton button )

Configures the specified button on the gamepad with this deviceId 。返回 true in case of success.

[slot] bool QGamepadManager:: isConfigurationNeeded ( int deviceId ) const

Returns a boolean indicating whether configuration is needed for the specified deviceId .

[slot] void QGamepadManager:: resetConfiguration ( int deviceId )

Resets the configuration on the gamepad with the specified deviceId .

[slot] bool QGamepadManager:: setCancelConfigureButton ( int deviceId , QGamepadManager::GamepadButton button )

Configures button as the cancel button on the gamepad with id deviceId 。返回 true in case of success.

[slot] void QGamepadManager:: setSettingsFile (const QString & file )

Sets the name of the file that stores the button and axis configuration data.

const QList < int > QGamepadManager:: connectedGamepads () const

Returns a list of integers containing the deviceId values of the connected gamepads.

注意: Getter function for property connectedGamepads.

QString QGamepadManager:: gamepadName ( int deviceId ) const

Returns the name of the gamepad identified by deviceId 。若 deviceId does not identify a connected gamepad, returns an empty string.

该函数在 Qt 5.11 引入。

[static] QGamepadManager *QGamepadManager:: instance ()

Returns the instance of the QGamepadManager .

bool QGamepadManager:: isGamepadConnected ( int deviceId ) const

Returns a boolean indicating whether the gamepad with the specified deviceId is connected or not.