允许将裁剪内通道映射到应用程序对象特性。 更多...
头: | #include <QChannelMapping> |
qmake: | QT += 3danimation |
继承: | Qt3DAnimation::QAbstractChannelMapping |
QString | channelName () const |
QString | property () const |
Qt3DCore::QNode * | target () const |
void | setChannelName (const QString & channelName ) |
void | setProperty (const QString & property ) |
void | setTarget (Qt3DCore::QNode * target ) |
void | channelNameChanged (QString channelName ) |
void | propertyChanged (QString property ) |
void | targetChanged (Qt3DCore::QNode * target ) |