A skeleton contains the joints for a skinned mesh. 更多...
头: | #include <QAbstractSkeleton> |
qmake: | QT += 3dcore |
Since: | Qt 5.10 |
实例化: | AbstractSkeleton |
继承: | Qt3DCore::QNode |
继承者: |
该类在 Qt 5.10 引入。
int | jointCount () const |
void | jointCountChanged (int jointCount ) |
Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).
Holds the number of joints contained in the skeleton
访问函数:
int | jointCount () const |
通知程序信号:
void | jointCountChanged (int jointCount ) |