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头: | #include <Qt3DExtras/QConeMesh> |
qmake: | QT += 3dextras |
实例化: | ConeMesh |
继承: | Qt3DRender::QGeometryRenderer |
|
float | bottomRadius () const |
bool | hasBottomEndcap () const |
bool | hasTopEndcap () const |
float | length () const |
int | rings () const |
int | slices () const |
float | topRadius () const |
void | setBottomRadius (float bottomRadius ) |
void | setHasBottomEndcap (bool hasBottomEndcap ) |
void | setHasTopEndcap (bool hasTopEndcap ) |
void | setLength (float length ) |
void | setRings (int rings ) |
void | setSlices (int slices ) |
void | setTopRadius (float topRadius ) |
void | bottomRadiusChanged (float bottomRadius ) |
void | hasBottomEndcapChanged (bool hasBottomEndcap ) |
void | hasTopEndcapChanged (bool hasTopEndcap ) |
void | lengthChanged (float length ) |
void | ringsChanged (int rings ) |
void | slicesChanged (int slices ) |
void | topRadiusChanged (float topRadius ) |
Holds the bottom radius of the cone.
访问函数:
float | bottomRadius () const |
void | setBottomRadius (float bottomRadius ) |
通知程序信号:
void | bottomRadiusChanged (float bottomRadius ) |
Determines if the cone bottom is capped or open.
访问函数:
bool | hasBottomEndcap () const |
void | setHasBottomEndcap (bool hasBottomEndcap ) |
通知程序信号:
void | hasBottomEndcapChanged (bool hasBottomEndcap ) |
Determines if the cone top is capped or open.
访问函数:
bool | hasTopEndcap () const |
void | setHasTopEndcap (bool hasTopEndcap ) |
通知程序信号:
void | hasTopEndcapChanged (bool hasTopEndcap ) |
Holds the length of the cone.
访问函数:
float | length () const |
void | setLength (float length ) |
通知程序信号:
void | lengthChanged (float length ) |
Holds the number of rings in the mesh.
访问函数:
int | rings () const |
void | setRings (int rings ) |
通知程序信号:
void | ringsChanged (int rings ) |
Holds the number of slices in the mesh.
访问函数:
int | slices () const |
void | setSlices (int slices ) |
通知程序信号:
void | slicesChanged (int slices ) |
Holds the top radius of the cone.
访问函数:
float | topRadius () const |
void | setTopRadius (float topRadius ) |
通知程序信号:
void | topRadiusChanged (float topRadius ) |