A cylindrical mesh. 更多...
头: | #include <Qt3DExtras/QCylinderMesh> |
qmake: | QT += 3dextras |
实例化: | CylinderMesh |
继承: | Qt3DRender::QGeometryRenderer |
QCylinderMesh (Qt3DCore::QNode * parent = nullptr) | |
float | length () const |
float | radius () const |
int | rings () const |
int | slices () const |
void | setLength (float length ) |
void | setRadius (float radius ) |
void | setRings (int rings ) |
void | setSlices (int slices ) |
void | lengthChanged (float length ) |
void | radiusChanged (float radius ) |
void | ringsChanged (int rings ) |
void | slicesChanged (int slices ) |
Holds the length of the cylinder.
访问函数:
float | length () const |
void | setLength (float length ) |
通知程序信号:
void | lengthChanged (float length ) |
Holds the radius of the cylinder.
访问函数:
float | radius () const |
void | setRadius (float radius ) |
通知程序信号:
void | radiusChanged (float radius ) |
Holds the number of rings in the mesh.
访问函数:
int | rings () const |
void | setRings (int rings ) |
通知程序信号:
void | ringsChanged (int rings ) |
Holds the number of slices in the mesh.
访问函数:
int | slices () const |
void | setSlices (int slices ) |
通知程序信号:
void | slicesChanged (int slices ) |
Constructs a new QCylinderMesh with parent .