Layer QML Type

Layer provides a way of filtering which entities will be rendered. 更多...

导入语句: import Qt3D.Render 2.0
Since: Qt 5.5
实例化: QLayer
继承:

Component3D

详细描述

Layer works in conjunction with the LayerFilter in the FrameGraph.

Layer doesn't define any new properties but is supposed to only be referenced.

import Qt3D.Core 2.0
import Qt3D.Render 2.0
Entity {
    id: root
    components: RenderSettings {
        // FrameGraph
        Viewport {
            ClearBuffers {
                buffers: ClearBuffers.ColorDepthBuffer
                CameraSelector {
                    camera: mainCamera
                    LayerFilter {
                        layers: [layer1]
                    }
                }
            }
        }
    }
    // Scene
    Camera { id: mainCamera }
    Layer { id: layer1 }
    GeometryRenderer { id: mesh }
    Entity {
        id: renderableEntity
        components: [ mesh, layer1 ]
    }
}
					

另请参阅 LayerFilter .