QQmlAspectEngine Class

( Qt3DCore::Quick::QQmlAspectEngine )

QQmlAspectEngine provides an environment for the QAspectEngine and a method for instantiating QML components. 更多...

头: #include <Qt3DQuick/QQmlAspectEngine>
qmake: QT += 3dcore
继承: QObject

公共类型

enum Status { Null, Ready, Loading, Error }

公共函数

QQmlAspectEngine (QObject * parent = nullptr)
QAspectEngine * aspectEngine () const
QQmlEngine * qmlEngine () const
void setSource (const QUrl & source )
Status status () const

信号

void sceneCreated (QObject * rootObject )
void statusChanged (Status status )

额外继承成员

详细描述

QQmlAspectEngine provides an environment for the QAspectEngine and a method for instantiating QML components.

成员类型文档编制

enum QQmlAspectEngine:: Status

The status of the engine.

常量
Qt3DCore::Quick::QQmlAspectEngine::Null 0
Qt3DCore::Quick::QQmlAspectEngine::Ready 1
Qt3DCore::Quick::QQmlAspectEngine::Loading 2
Qt3DCore::Quick::QQmlAspectEngine::Error 3

成员函数文档编制

QQmlAspectEngine:: QQmlAspectEngine ( QObject * parent = nullptr)

构造新的 QQmlAspectEngine with parent .

QAspectEngine *QQmlAspectEngine:: aspectEngine () const

Returns the aspectEngine.

QQmlEngine *QQmlAspectEngine:: qmlEngine () const

Returns the engine.

[signal] void QQmlAspectEngine:: sceneCreated ( QObject * rootObject )

This signal is emitted with rootObject when the scene has been instantiated. This provides a chance to manipulate the scene before passing it over to the aspect engine. Useful for convenience window classes to set up cameras and surfaces on the framegraph and event sources for the input aspect etc.

void QQmlAspectEngine:: setSource (const QUrl & source )

source as a source for the QML component to be created.

Status QQmlAspectEngine:: status () const

Returns the status.

[signal] void QQmlAspectEngine:: statusChanged ( Status status )

This signal is emitted with status when the status of the engine changes.