composition.cpp Example File
painting/composition/composition.cpp
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#include "composition.h"
#include <QBoxLayout>
#include <QRadioButton>
#include <QTimer>
#include <QDateTime>
#include <QSlider>
#include <QMouseEvent>
#include <qmath.h>
const int animationInterval = 15 ; // update every 16 ms = ~60FPS
CompositionWidget:: CompositionWidget(QWidget * parent)
: QWidget (parent)
{
CompositionRenderer * view = new CompositionRenderer(this );
QGroupBox * mainGroup = new QGroupBox (parent);
mainGroup- > setTitle(tr("Composition Modes" ));
QGroupBox * modesGroup = new QGroupBox (mainGroup);
modesGroup- > setTitle(tr("Mode" ));
rbClear = new QRadioButton (tr("Clear" ), modesGroup);
connect(rbClear, SIGNAL(clicked()), view, SLOT(setClearMode()));
rbSource = new QRadioButton (tr("Source" ), modesGroup);
connect(rbSource, SIGNAL(clicked()), view, SLOT(setSourceMode()));
rbDest = new QRadioButton (tr("Destination" ), modesGroup);
connect(rbDest, SIGNAL(clicked()), view, SLOT(setDestMode()));
rbSourceOver = new QRadioButton (tr("Source Over" ), modesGroup);
connect(rbSourceOver, SIGNAL(clicked()), view, SLOT(setSourceOverMode()));
rbDestOver = new QRadioButton (tr("Destination Over" ), modesGroup);
connect(rbDestOver, SIGNAL(clicked()), view, SLOT(setDestOverMode()));
rbSourceIn = new QRadioButton (tr("Source In" ), modesGroup);
connect(rbSourceIn, SIGNAL(clicked()), view, SLOT(setSourceInMode()));
rbDestIn = new QRadioButton (tr("Dest In" ), modesGroup);
connect(rbDestIn, SIGNAL(clicked()), view, SLOT(setDestInMode()));
rbSourceOut = new QRadioButton (tr("Source Out" ), modesGroup);
connect(rbSourceOut, SIGNAL(clicked()), view, SLOT(setSourceOutMode()));
rbDestOut = new QRadioButton (tr("Dest Out" ), modesGroup);
connect(rbDestOut, SIGNAL(clicked()), view, SLOT(setDestOutMode()));
rbSourceAtop = new QRadioButton (tr("Source Atop" ), modesGroup);
connect(rbSourceAtop, SIGNAL(clicked()), view, SLOT(setSourceAtopMode()));
rbDestAtop = new QRadioButton (tr("Dest Atop" ), modesGroup);
connect(rbDestAtop, SIGNAL(clicked()), view, SLOT(setDestAtopMode()));
rbXor = new QRadioButton (tr("Xor" ), modesGroup);
connect(rbXor, SIGNAL(clicked()), view, SLOT(setXorMode()));
rbPlus = new QRadioButton (tr("Plus" ), modesGroup);
connect(rbPlus, SIGNAL(clicked()), view, SLOT(setPlusMode()));
rbMultiply = new QRadioButton (tr("Multiply" ), modesGroup);
connect(rbMultiply, SIGNAL(clicked()), view, SLOT(setMultiplyMode()));
rbScreen = new QRadioButton (tr("Screen" ), modesGroup);
connect(rbScreen, SIGNAL(clicked()), view, SLOT(setScreenMode()));
rbOverlay = new QRadioButton (tr("Overlay" ), modesGroup);
connect(rbOverlay, SIGNAL(clicked()), view, SLOT(setOverlayMode()));
rbDarken = new QRadioButton (tr("Darken" ), modesGroup);
connect(rbDarken, SIGNAL(clicked()), view, SLOT(setDarkenMode()));
rbLighten = new QRadioButton (tr("Lighten" ), modesGroup);
connect(rbLighten, SIGNAL(clicked()), view, SLOT(setLightenMode()));
rbColorDodge = new QRadioButton (tr("Color Dodge" ), modesGroup);
connect(rbColorDodge, SIGNAL(clicked()), view, SLOT(setColorDodgeMode()));
rbColorBurn = new QRadioButton (tr("Color Burn" ), modesGroup);
connect(rbColorBurn, SIGNAL(clicked()), view, SLOT(setColorBurnMode()));
rbHardLight = new QRadioButton (tr("Hard Light" ), modesGroup);
connect(rbHardLight, SIGNAL(clicked()), view, SLOT(setHardLightMode()));
rbSoftLight = new QRadioButton (tr("Soft Light" ), modesGroup);
connect(rbSoftLight, SIGNAL(clicked()), view, SLOT(setSoftLightMode()));
rbDifference = new QRadioButton (tr("Difference" ), modesGroup);
connect(rbDifference, SIGNAL(clicked()), view, SLOT(setDifferenceMode()));
rbExclusion = new QRadioButton (tr("Exclusion" ), modesGroup);
connect(rbExclusion, SIGNAL(clicked()), view, SLOT(setExclusionMode()));
QGroupBox * circleColorGroup = new QGroupBox (mainGroup);
circleColorGroup- > setTitle(tr("Circle color" ));
QSlider * circleColorSlider = new QSlider (Qt :: Horizontal, circleColorGroup);
circleColorSlider- > setRange(0 , 359 );
circleColorSlider- > setSizePolicy(QSizePolicy :: Preferred, QSizePolicy :: Fixed);
connect(circleColorSlider, SIGNAL(valueChanged(int )), view, SLOT(setCircleColor(int )));
QGroupBox * circleAlphaGroup = new QGroupBox (mainGroup);
circleAlphaGroup- > setTitle(tr("Circle alpha" ));
QSlider * circleAlphaSlider = new QSlider (Qt :: Horizontal, circleAlphaGroup);
circleAlphaSlider- > setRange(0 , 255 );
circleAlphaSlider- > setSizePolicy(QSizePolicy :: Preferred, QSizePolicy :: Fixed);
connect(circleAlphaSlider, SIGNAL(valueChanged(int )), view, SLOT(setCircleAlpha(int )));
QPushButton * showSourceButton = new QPushButton (mainGroup);
showSourceButton- > setText(tr("Show Source" ));
#if defined(USE_OPENGL) && !defined(QT_OPENGL_ES)
QPushButton * enableOpenGLButton = new QPushButton (mainGroup);
enableOpenGLButton- > setText(tr("Use OpenGL" ));
enableOpenGLButton- > setCheckable(true );
enableOpenGLButton- > setChecked(view- > usesOpenGL());
if (! QGLFormat :: hasOpenGL() | | ! QGLPixelBuffer :: hasOpenGLPbuffers())
enableOpenGLButton- > hide();
#endif
QPushButton * whatsThisButton = new QPushButton (mainGroup);
whatsThisButton- > setText(tr("What's This?" ));
whatsThisButton- > setCheckable(true );
QPushButton * animateButton = new QPushButton (mainGroup);
animateButton- > setText(tr("Animated" ));
animateButton- > setCheckable(true );
animateButton- > setChecked(true );
QHBoxLayout * viewLayout = new QHBoxLayout (this );
viewLayout- > addWidget(view);
viewLayout- > addWidget(mainGroup);
QVBoxLayout * mainGroupLayout = new QVBoxLayout (mainGroup);
mainGroupLayout- > addWidget(circleColorGroup);
mainGroupLayout- > addWidget(circleAlphaGroup);
mainGroupLayout- > addWidget(modesGroup);
mainGroupLayout- > addStretch();
mainGroupLayout- > addWidget(animateButton);
mainGroupLayout- > addWidget(whatsThisButton);
mainGroupLayout- > addWidget(showSourceButton);
#if defined(USE_OPENGL) && !defined(QT_OPENGL_ES)
mainGroupLayout- > addWidget(enableOpenGLButton);
#endif
QGridLayout * modesLayout = new QGridLayout (modesGroup);
modesLayout- > addWidget(rbClear, 0 , 0 );
modesLayout- > addWidget(rbSource, 1 , 0 );
modesLayout- > addWidget(rbDest, 2 , 0 );
modesLayout- > addWidget(rbSourceOver, 3 , 0 );
modesLayout- > addWidget(rbDestOver, 4 , 0 );
modesLayout- > addWidget(rbSourceIn, 5 , 0 );
modesLayout- > addWidget(rbDestIn, 6 , 0 );
modesLayout- > addWidget(rbSourceOut, 7 , 0 );
modesLayout- > addWidget(rbDestOut, 8 , 0 );
modesLayout- > addWidget(rbSourceAtop, 9 , 0 );
modesLayout- > addWidget(rbDestAtop, 10 , 0 );
modesLayout- > addWidget(rbXor, 11 , 0 );
modesLayout- > addWidget(rbPlus, 0 , 1 );
modesLayout- > addWidget(rbMultiply, 1 , 1 );
modesLayout- > addWidget(rbScreen, 2 , 1 );
modesLayout- > addWidget(rbOverlay, 3 , 1 );
modesLayout- > addWidget(rbDarken, 4 , 1 );
modesLayout- > addWidget(rbLighten, 5 , 1 );
modesLayout- > addWidget(rbColorDodge, 6 , 1 );
modesLayout- > addWidget(rbColorBurn, 7 , 1 );
modesLayout- > addWidget(rbHardLight, 8 , 1 );
modesLayout- > addWidget(rbSoftLight, 9 , 1 );
modesLayout- > addWidget(rbDifference, 10 , 1 );
modesLayout- > addWidget(rbExclusion, 11 , 1 );
QVBoxLayout * circleColorLayout = new QVBoxLayout (circleColorGroup);
circleColorLayout- > addWidget(circleColorSlider);
QVBoxLayout * circleAlphaLayout = new QVBoxLayout (circleAlphaGroup);
circleAlphaLayout- > addWidget(circleAlphaSlider);
view- > loadDescription(":res/composition/composition.html" );
view- > loadSourceFile(":res/composition/composition.cpp" );
connect(whatsThisButton, SIGNAL(clicked(bool)), view, SLOT(setDescriptionEnabled(bool)));
connect(view, SIGNAL(descriptionEnabledChanged(bool)), whatsThisButton, SLOT(setChecked(bool)));
connect(showSourceButton, SIGNAL(clicked()), view, SLOT(showSource()));
#if defined(USE_OPENGL) && !defined(QT_OPENGL_ES)
connect(enableOpenGLButton, SIGNAL(clicked(bool)), view, SLOT(enableOpenGL(bool)));
#endif
connect(animateButton, SIGNAL(toggled(bool)), view, SLOT(setAnimationEnabled(bool)));
circleColorSlider- > setValue(270 );
circleAlphaSlider- > setValue(200 );
rbSourceOut- > animateClick();
setWindowTitle(tr("Composition Modes" ));
}
void CompositionWidget:: nextMode()
{
/*
if (!m_animation_enabled)
return;
if (rbClear->isChecked()) rbSource->animateClick();
if (rbSource->isChecked()) rbDest->animateClick();
if (rbDest->isChecked()) rbSourceOver->animateClick();
if (rbSourceOver->isChecked()) rbDestOver->animateClick();
if (rbDestOver->isChecked()) rbSourceIn->animateClick();
if (rbSourceIn->isChecked()) rbDestIn->animateClick();
if (rbDestIn->isChecked()) rbSourceOut->animateClick();
if (rbSourceOut->isChecked()) rbDestOut->animateClick();
if (rbDestOut->isChecked()) rbSourceAtop->animateClick();
if (rbSourceAtop->isChecked()) rbDestAtop->animateClick();
if (rbDestAtop->isChecked()) rbXor->animateClick();
if (rbXor->isChecked()) rbClear->animateClick();
*/
}
CompositionRenderer:: CompositionRenderer(QWidget * parent)
: ArthurFrame(parent)
{
m_animation_enabled = true ;
m_animationTimer = startTimer(animationInterval);
m_image = QImage (":res/composition/flower.jpg" );
m_image. setAlphaChannel(QImage (":res/composition/flower_alpha.jpg" ));
m_circle_alpha = 127 ;
m_circle_hue = 255 ;
m_current_object = NoObject;
m_composition_mode = QPainter :: CompositionMode_SourceOut;
m_circle_pos = QPoint (200 , 100 );
setSizePolicy(QSizePolicy :: Expanding, QSizePolicy :: Expanding);
#ifdef USE_OPENGL
m_pbuffer = 0 ;
m_pbuffer_size = 1024 ;
#endif
}
QRectF rectangle_around(const QPointF & p, const QSizeF & size = QSize (250 , 200 ))
{
QRectF rect(p, size);
rect. translate(- size. width()/ 2 , - size. height()/ 2 );
return rect;
}
void CompositionRenderer:: setAnimationEnabled(bool enabled)
{
if (m_animation_enabled = = enabled)
return ;
m_animation_enabled = enabled;
if (enabled) {
Q_ASSERT(! m_animationTimer);
m_animationTimer = startTimer(animationInterval);
} else {
killTimer(m_animationTimer);
m_animationTimer = 0 ;
}
}
void CompositionRenderer:: updateCirclePos()
{
if (m_current_object ! = NoObject)
return ;
QDateTime dt = QDateTime :: currentDateTime();
qreal t = dt. toMSecsSinceEpoch() / 1000.0 ;
qreal x = width() / qreal (2 ) + (qCos (t* 8 / 11 ) + qSin (- t)) * width() / qreal (4 );
qreal y = height() / qreal (2 ) + (qSin (t* 6 / 7 ) + qCos (t * qreal (1.5 ))) * height() / qreal (4 );
setCirclePos(QLineF (m_circle_pos, QPointF (x, y)). pointAt(0.02 ));
}
void CompositionRenderer:: drawBase(QPainter & p)
{
p. setPen(Qt :: NoPen);
QLinearGradient rect_gradient(0 , 0 , 0 , height());
rect_gradient. setColorAt(0 , Qt :: red);
rect_gradient. setColorAt(. 17 , Qt :: yellow);
rect_gradient. setColorAt(. 33 , Qt :: green);
rect_gradient. setColorAt(. 50 , Qt :: cyan);
rect_gradient. setColorAt(. 66 , Qt :: blue);
rect_gradient. setColorAt(. 81 , Qt :: magenta);
rect_gradient. setColorAt(1 , Qt :: red);
p. setBrush(rect_gradient);
p. drawRect(width() / 2 , 0 , width() / 2 , height());
QLinearGradient alpha_gradient(0 , 0 , width(), 0 );
alpha_gradient. setColorAt(0 , Qt :: white);
alpha_gradient. setColorAt(0.2 , Qt :: white);
alpha_gradient. setColorAt(0.5 , Qt :: transparent);
alpha_gradient. setColorAt(0.8 , Qt :: white);
alpha_gradient. setColorAt(1 , Qt :: white);
p. setCompositionMode(QPainter :: CompositionMode_DestinationIn);
p. setBrush(alpha_gradient);
p. drawRect(0 , 0 , width(), height());
p. setCompositionMode(QPainter :: CompositionMode_DestinationOver);
p. setPen(Qt :: NoPen);
p. setRenderHint(QPainter :: SmoothPixmapTransform);
p. drawImage(rect(), m_image);
}
void CompositionRenderer:: drawSource(QPainter & p)
{
p. setPen(Qt :: NoPen);
p. setRenderHint(QPainter :: Antialiasing);
p. setCompositionMode(m_composition_mode);
QRectF circle_rect = rectangle_around(m_circle_pos);
QColor color = QColor :: fromHsvF(m_circle_hue / 360.0 , 1 , 1 , m_circle_alpha / 255.0 );
QLinearGradient circle_gradient(circle_rect. topLeft(), circle_rect. bottomRight());
circle_gradient. setColorAt(0 , color. light());
circle_gradient. setColorAt(0.5 , color);
circle_gradient. setColorAt(1 , color. dark());
p. setBrush(circle_gradient);
p. drawEllipse(circle_rect);
}
void CompositionRenderer:: paint(QPainter * painter)
{
#if defined(USE_OPENGL) && !defined(QT_OPENGL_ES)
if (usesOpenGL()) {
int new_pbuf_size = m_pbuffer_size;
if (size(). width() > m_pbuffer_size | | size(). height() > m_pbuffer_size)
new_pbuf_size * = 2 ;
if (size(). width() < m_pbuffer_size/ 2 & & size(). height() < m_pbuffer_size/ 2 )
new_pbuf_size / = 2 ;
if (! m_pbuffer | | new_pbuf_size ! = m_pbuffer_size) {
if (m_pbuffer) {
m_pbuffer- > deleteTexture(m_base_tex);
m_pbuffer- > deleteTexture(m_compositing_tex);
delete m_pbuffer;
}
m_pbuffer = new QGLPixelBuffer (QSize (new_pbuf_size, new_pbuf_size), QGLFormat :: defaultFormat(), glWidget());
m_pbuffer- > makeCurrent();
m_base_tex = m_pbuffer- > generateDynamicTexture();
m_compositing_tex = m_pbuffer- > generateDynamicTexture();
m_pbuffer_size = new_pbuf_size;
}
if (size() ! = m_previous_size) {
m_previous_size = size();
QPainter p(m_pbuffer);
p. setCompositionMode(QPainter :: CompositionMode_Source);
p. fillRect(QRect (0 , 0 , m_pbuffer- > width(), m_pbuffer- > height()), Qt :: transparent);
drawBase(p);
p. end();
m_pbuffer- > updateDynamicTexture(m_base_tex);
}
qreal x_fraction = width()/ float (m_pbuffer- > width());
qreal y_fraction = height()/ float (m_pbuffer- > height());
{
QPainter p(m_pbuffer);
p. setCompositionMode(QPainter :: CompositionMode_Source);
p. fillRect(QRect (0 , 0 , m_pbuffer- > width(), m_pbuffer- > height()), Qt :: transparent);
p. save(); // Needed when using the GL1 engine
p. beginNativePainting(); // Needed when using the GL2 engine
glBindTexture(GL_TEXTURE_2D, m_base_tex);
glEnable(GL_TEXTURE_2D);
glColor4f(1. , 1. , 1. , 1. );
glBegin(GL_QUADS);
{
glTexCoord2f(0 , 1.0 );
glVertex2f(0 , 0 );
glTexCoord2f(x_fraction, 1.0 );
glVertex2f(width(), 0 );
glTexCoord2f(x_fraction, 1.0 - y_fraction);
glVertex2f(width(), height());
glTexCoord2f(0 , 1.0 - y_fraction);
glVertex2f(0 , height());
}
glEnd();
glDisable(GL_TEXTURE_2D);
p. endNativePainting(); // Needed when using the GL2 engine
p. restore(); // Needed when using the GL1 engine
drawSource(p);
p. end();
m_pbuffer- > updateDynamicTexture(m_compositing_tex);
}
painter- > beginNativePainting(); // Needed when using the GL2 engine
glWidget()- > makeCurrent(); // Needed when using the GL1 engine
glBindTexture(GL_TEXTURE_2D, m_compositing_tex);
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(1. , 1. , 1. , 1. );
glBegin(GL_QUADS);
{
glTexCoord2f(0 , 1.0 );
glVertex2f(0 , 0 );
glTexCoord2f(x_fraction, 1.0 );
glVertex2f(width(), 0 );
glTexCoord2f(x_fraction, 1.0 - y_fraction);
glVertex2f(width(), height());
glTexCoord2f(0 , 1.0 - y_fraction);
glVertex2f(0 , height());
}
glEnd();
glDisable(GL_TEXTURE_2D);
painter- > endNativePainting(); // Needed when using the GL2 engine
} else
#endif
{
// using a QImage
if (m_buffer. size() ! = size()) {
m_buffer = QImage (size(), QImage :: Format_ARGB32_Premultiplied);
m_base_buffer = QImage (size(), QImage :: Format_ARGB32_Premultiplied);
m_base_buffer. fill(0 );
QPainter p(& m_base_buffer);
drawBase(p);
}
memcpy(m_buffer. bits(), m_base_buffer. bits(), m_buffer. byteCount());
{
QPainter p(& m_buffer);
drawSource(p);
}
painter- > drawImage(0 , 0 , m_buffer);
}
}
void CompositionRenderer:: mousePressEvent(QMouseEvent * e)
{
setDescriptionEnabled(false );
QRectF circle = rectangle_around(m_circle_pos);
if (circle. contains(e- > pos())) {
m_current_object = Circle;
m_offset = circle. center() - e- > pos();
} else {
m_current_object = NoObject;
}
if (m_animation_enabled) {
killTimer(m_animationTimer);
m_animationTimer = 0 ;
}
}
void CompositionRenderer:: mouseMoveEvent(QMouseEvent * e)
{
if (m_current_object = = Circle)
setCirclePos(e- > pos() + m_offset);
}
void CompositionRenderer:: mouseReleaseEvent(QMouseEvent * )
{
m_current_object = NoObject;
if (m_animation_enabled) {
Q_ASSERT(! m_animationTimer);
m_animationTimer = startTimer(animationInterval);
}
}
void CompositionRenderer:: timerEvent(QTimerEvent * event)
{
if (event- > timerId() = = m_animationTimer)
updateCirclePos();
}
void CompositionRenderer:: setCirclePos(const QPointF & pos)
{
const QRect oldRect = rectangle_around(m_circle_pos). toAlignedRect();
m_circle_pos = pos;
const QRect newRect = rectangle_around(m_circle_pos). toAlignedRect();
#if defined(USE_OPENGL) && !defined(QT_OPENGL_ES)
if (usesOpenGL()) {
update();
return ;
}
#endif
update(oldRect | newRect);
}