The QCylinderGeometry class allows creation of a cylinder in 3D space. 更多...
| 头: | #include <Qt3DExtras/QCylinderGeometry> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.7 | 
| 实例化: | CylinderGeometry | 
| 继承: | Qt3DRender::QGeometry | 
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| QCylinderGeometry (QNode * parent = nullptr) | |
| Qt3DRender::QAttribute * | indexAttribute () const | 
| float | length () const | 
| Qt3DRender::QAttribute * | normalAttribute () const | 
| Qt3DRender::QAttribute * | positionAttribute () const | 
| float | radius () const | 
| int | rings () const | 
| int | slices () const | 
| Qt3DRender::QAttribute * | texCoordAttribute () const | 
| void | updateIndices () | 
| void | updateVertices () | 
| void | setLength (float length ) | 
| void | setRadius (float radius ) | 
| void | setRings (int rings ) | 
| void | setSlices (int slices ) | 
| void | lengthChanged (float length ) | 
| void | radiusChanged (float radius ) | 
| void | ringsChanged (int rings ) | 
| void | slicesChanged (int slices ) | 
The QCylinderGeometry class allows creation of a cylinder in 3D space.
The QCylinderGeometry class is most commonly used internally by the QCylinderMesh but can also be used in custom Qt3DRender::QGeometryRenderer 子类。
Holds the geometry index attribute.
访问函数:
| Qt3DRender::QAttribute * | indexAttribute () const | 
Holds the length of the cylinder.
访问函数:
| float | length () const | 
| void | setLength (float length ) | 
通知程序信号:
| void | lengthChanged (float length ) | 
Holds the geometry normal attribute.
访问函数:
| Qt3DRender::QAttribute * | normalAttribute () const | 
Holds the geometry position attribute.
访问函数:
| Qt3DRender::QAttribute * | positionAttribute () const | 
Holds the radius of the cylinder.
访问函数:
| float | radius () const | 
| void | setRadius (float radius ) | 
通知程序信号:
| void | radiusChanged (float radius ) | 
Holds the number of rings in the cylinder.
访问函数:
| int | rings () const | 
| void | setRings (int rings ) | 
通知程序信号:
| void | ringsChanged (int rings ) | 
Holds the number of slices in the cylinder.
访问函数:
| int | slices () const | 
| void | setSlices (int slices ) | 
通知程序信号:
| void | slicesChanged (int slices ) | 
Holds the geometry texture coordinate attribute.
访问函数:
| Qt3DRender::QAttribute * | texCoordAttribute () const | 
构造新的 QCylinderMesh with parent .
Updates the indices based on rings, slices, and length properties.
Updates the vertices based on rings, slices, and length properties.