QNode Class

( Qt3DCore::QNode )

QNode is the base class of all Qt3D node classes used to build a Qt3D scene. 更多...

头: #include <QNode>
qmake: QT += 3dcore
Since: Qt 5.5
继承: QObject
继承者: Qt3DAnimation::QAbstractAnimationClip , Qt3DAnimation::QAbstractClipBlendNode , Qt3DCore::QComponent , Qt3DCore::QEntity , Qt3DInput::QAbstractActionInput , Qt3DInput::QAbstractAxisInput , Qt3DInput::QAbstractPhysicalDevice , Qt3DInput::QAction , Qt3DInput::QAxis , Qt3DInput::QAxisSetting , Qt3DRender::QAbstractTexture , Qt3DRender::QAbstractTextureImage , Qt3DRender::QAttribute , Qt3DRender::QBuffer , Qt3DRender::QEffect , Qt3DRender::QFilterKey , Qt3DRender::QFrameGraphNode , Qt3DRender::QGeometry , Qt3DRender::QParameter , Qt3DRender::QPickingSettings , Qt3DRender::QRenderPass , Qt3DRender::QRenderState , Qt3DRender::QRenderTargetOutput , Qt3DRender::QShaderProgram , Qt3DRender::QTechnique ,和 Qt3DRender::Quick::QScene2D

公共类型

enum PropertyTrackingMode { TrackFinalValues, DontTrackValues, TrackAllValues }

特性

公共函数

QNode (QNode * parent = nullptr)
bool blockNotifications (bool block )
QNodeVector childNodes () const
void clearPropertyTracking (const QString & propertyName )
void clearPropertyTrackings ()
PropertyTrackingMode defaultPropertyTrackingMode () const
QNodeId id () const
bool isEnabled () const
bool notificationsBlocked () const
QNode * parentNode () const
PropertyTrackingMode propertyTracking (const QString & propertyName ) const
void setPropertyTracking (const QString & propertyName , PropertyTrackingMode trackMode )

公共槽

void setDefaultPropertyTrackingMode (PropertyTrackingMode mode )
void setEnabled (bool isEnabled )
void setParent (QNode * parent )

信号

void defaultPropertyTrackingModeChanged (PropertyTrackingMode mode )
void enabledChanged (bool enabled )
void nodeDestroyed ()
void parentChanged (QObject * parent )

保护函数

void notifyObservers (const QSceneChangePtr & change )
virtual void sceneChangeEvent (const QSceneChangePtr & change )
typedef QNodePtr
typedef QNodeVector
QNodeId qIdForNode (QNode * node )
QNodeIdVector qIdsForNodes (const T & nodes )

额外继承成员

详细描述

QNode is the base class of all Qt3D node classes used to build a Qt3D scene.

The owernship of QNode is determined by the QObject parent/child relationship between nodes. By itself, a QNode has no visual appearance and no particular meaning, it is there as a way of building a node based tree structure.

The parent of a QNode instance can only be another QNode 实例。

每个 QNode instance has a unique id that allows it to be recognizable from other instances.

When properties are defined on a QNode subclass, their NOTIFY signal will automatically generate notifications that the Qt3D backend aspects will receive.

另请参阅 QEntity and QComponent .

成员类型文档编制

enum QNode:: PropertyTrackingMode

特性文档编制

defaultPropertyTrackingMode : PropertyTrackingMode

Holds the default property tracking mode which determines whether a QNode should be listening for property updates. This only applies to properties which haven't been overridden by a call to setPropertyTracking .

By default it is set to QNode::TrackFinalValues

访问函数:

PropertyTrackingMode defaultPropertyTrackingMode () const
void setDefaultPropertyTrackingMode (PropertyTrackingMode mode )

通知程序信号:

void defaultPropertyTrackingModeChanged (PropertyTrackingMode mode )

enabled : bool

保持 QNode enabled flag. By default a QNode is always enabled.

注意: the interpretation of what enabled means is aspect-dependent. Even if enabled is set to false , some aspects may still consider the node in some manner. This is documented on a class by class basis.

访问函数:

bool isEnabled () const
void setEnabled (bool isEnabled )

通知程序信号:

void enabledChanged (bool enabled )

parent : Qt3DCore::QNode *

Holds the immediate QNode parent, or null if the node has no parent.

Setting the parent will notify the backend aspects about current QNode instance's parent change.

注意: if parent happens to be null, this will actually notify that the current QNode instance was removed from the scene.

访问函数:

QNode * parentNode () const
void setParent (QNode * parent )

通知程序信号:

void parentChanged (QObject * parent )

成员函数文档编制

QNode:: QNode ( QNode * parent = nullptr)

创建新的 QNode instance with parent parent .

注意: The backend aspects will be notified that a QNode instance is part of the scene only if it has a parent; unless this is the root node of the Qt3D scene.

另请参阅 setParent ().

bool QNode:: blockNotifications ( bool block )

block is true , property change notifications sent by this object to aspects are blocked. If block is false , no such blocking will occur.

返回值是先前值的 notificationsBlocked ().

Note that the other notification types will be sent even if the notifications for this object have been blocked.

另请参阅 notificationsBlocked ().

QNodeVector QNode:: childNodes () const

Returns a list filled with the QNode children of the current QNode 实例。

void QNode:: clearPropertyTracking (const QString & propertyName )

void QNode:: clearPropertyTrackings ()

QNodeId QNode:: id () const

Returns the id that uniquely identifies the QNode 实例。

[signal] void QNode:: nodeDestroyed ()

emitted when the node is destroyed.

bool QNode:: notificationsBlocked () const

返回 true if aspect notifications are blocked; otherwise returns false . By default, notifications are not blocked.

另请参阅 blockNotifications ().

[protected] void QNode:: notifyObservers (const QSceneChangePtr & change )

发送 change QSceneChangePtr to any QBackendNodes in the registered aspects that correspond to this QNode .

For the common case of a QObject property change, QNode handles this for you automatically by sending a QPropertyUpdatedChange event to the backend nodes. You only need to call this function if you wish to send a specific type of change in place of the automatic handling.

PropertyTrackingMode QNode:: propertyTracking (const QString & propertyName ) const

另请参阅 setPropertyTracking ().

[virtual protected] void QNode:: sceneChangeEvent (const QSceneChangePtr & change )

Called when one or more backend aspects sends a notification change to the current Qt3DCore::QNode 实例。

注意: This method should be reimplemented in your subclasses to properly handle the change .

void QNode:: setPropertyTracking (const QString & propertyName , PropertyTrackingMode trackMode )

另请参阅 propertyTracking ().

相关非成员

typedef Qt3DCore:: QNodePtr

共享指针为 QNode .

typedef Qt3DCore:: QNodeVector

List of QNode pointers.

QNodeId Qt3DCore:: qIdForNode ( QNode * node )

Returns node id for node .

QNodeIdVector Qt3DCore:: qIdsForNodes (const T & nodes )

Returns vector of node ids for nodes .