The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective. 更多...
| 头: | #include <QFirstPersonCameraController> |
| qmake: | QT += 3dextras |
| Since: | Qt 5.7 |
| 继承: | Qt3DCore::QEntity |
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| QFirstPersonCameraController (Qt3DCore::QNode * parent = nullptr) | |
| ~QFirstPersonCameraController () | |
| float | acceleration () const |
| Qt3DRender::QCamera * | camera () const |
| float | deceleration () const |
| float | linearSpeed () const |
| float | lookSpeed () const |
| void | setAcceleration (float acceleration ) |
| void | setCamera (Qt3DRender::QCamera * camera ) |
| void | setDeceleration (float deceleration ) |
| void | setLinearSpeed (float linearSpeed ) |
| void | setLookSpeed (float lookSpeed ) |
| void | accelerationChanged (float acceleration ) |
| void | cameraChanged () |
| void | decelerationChanged (float deceleration ) |
| void | linearSpeedChanged () |
| void | lookSpeedChanged () |
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective.
The controls are:
| 输入 | 动作 |
|---|---|
| Left mouse button | While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it. |
| Mouse scroll wheel | Zooms the camera in and out without changing the view center. |
| Shift key | Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive. |
| 方向键 | Move the camera horizontally relative to camera viewport. |
| Page up and page down keys | Move the camera vertically relative to camera viewport. |
Holds the current acceleration of the camera controller.
访问函数:
| float | acceleration () const |
| void | setAcceleration (float acceleration ) |
通知程序信号:
| void | accelerationChanged (float acceleration ) |
Holds the currently controlled camera.
访问函数:
| Qt3DRender::QCamera * | camera () const |
| void | setCamera (Qt3DRender::QCamera * camera ) |
通知程序信号:
| void | cameraChanged () |
Holds the current deceleration of the camera controller.
访问函数:
| float | deceleration () const |
| void | setDeceleration (float deceleration ) |
通知程序信号:
| void | decelerationChanged (float deceleration ) |
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
访问函数:
| float | linearSpeed () const |
| void | setLinearSpeed (float linearSpeed ) |
通知程序信号:
| void | linearSpeedChanged () |
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
访问函数:
| float | lookSpeed () const |
| void | setLookSpeed (float lookSpeed ) |
通知程序信号:
| void | lookSpeedChanged () |
Default constructs an instance of QFirstPersonCameraController.
Destroys the instance of QFirstPersonCameraController.