The QPhongAlphaMaterial class provides a default implementation of the phong lighting effect with alpha. 更多...
头: | #include <QPhongAlphaMaterial> |
qmake: | QT += 3dextras |
Since: | Qt 5.7 |
继承: | Qt3DRender::QMaterial |
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QPhongAlphaMaterial (Qt3DCore::QNode * parent = nullptr) | |
~QPhongAlphaMaterial () | |
float | alpha () const |
QColor | ambient () const |
Qt3DRender::QBlendEquation::BlendFunction | blendFunctionArg () const |
Qt3DRender::QBlendEquationArguments::Blending | destinationAlphaArg () const |
Qt3DRender::QBlendEquationArguments::Blending | destinationRgbArg () const |
QColor | diffuse () const |
float | shininess () const |
Qt3DRender::QBlendEquationArguments::Blending | sourceAlphaArg () const |
Qt3DRender::QBlendEquationArguments::Blending | sourceRgbArg () const |
QColor | specular () const |
void | setAlpha (float alpha ) |
void | setAmbient (const QColor & ambient ) |
void | setBlendFunctionArg (Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg ) |
void | setDestinationAlphaArg (Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg ) |
void | setDestinationRgbArg (Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg ) |
void | setDiffuse (const QColor & diffuse ) |
void | setShininess (float shininess ) |
void | setSourceAlphaArg (Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg ) |
void | setSourceRgbArg (Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg ) |
void | setSpecular (const QColor & specular ) |
void | alphaChanged (float alpha ) |
void | ambientChanged (const QColor & ambient ) |
void | blendFunctionArgChanged (Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg ) |
void | destinationAlphaArgChanged (Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg ) |
void | destinationRgbArgChanged (Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg ) |
void | diffuseChanged (const QColor & diffuse ) |
void | shininessChanged (float shininess ) |
void | sourceAlphaArgChanged (Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg ) |
void | sourceRgbArgChanged (Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg ) |
void | specularChanged (const QColor & specular ) |
The QPhongAlphaMaterial class provides a default implementation of the phong lighting effect with alpha.
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse and specular. The relative strengths of these components are controlled by means of their reflectivity coefficients which are modelled as RGB triplets:
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
Holds the alpha component of the object which varies between 0 and 1.
The default value is 0.5f.
访问函数:
float | alpha () const |
void | setAlpha (float alpha ) |
通知程序信号:
void | alphaChanged (float alpha ) |
Holds the ambient color.
访问函数:
QColor | ambient () const |
void | setAmbient (const QColor & ambient ) |
通知程序信号:
void | ambientChanged (const QColor & ambient ) |
Holds the blend equation function argument.
访问函数:
Qt3DRender::QBlendEquation::BlendFunction | blendFunctionArg () const |
void | setBlendFunctionArg (Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg ) |
通知程序信号:
void | blendFunctionArgChanged (Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg ) |
另请参阅 Qt3DRender::QBlendEquation::BlendFunction .
Holds the blend equation destination alpha blending argument.
访问函数:
Qt3DRender::QBlendEquationArguments::Blending | destinationAlphaArg () const |
void | setDestinationAlphaArg (Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg ) |
通知程序信号:
void | destinationAlphaArgChanged (Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg ) |
另请参阅 Qt3DRender::QBlendEquationArguments::Blending .
Holds the blend equation destination RGB blending argument.
访问函数:
Qt3DRender::QBlendEquationArguments::Blending | destinationRgbArg () const |
void | setDestinationRgbArg (Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg ) |
通知程序信号:
void | destinationRgbArgChanged (Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg ) |
另请参阅 Qt3DRender::QBlendEquationArguments::Blending .
Holds the diffuse color.
访问函数:
QColor | diffuse () const |
void | setDiffuse (const QColor & diffuse ) |
通知程序信号:
void | diffuseChanged (const QColor & diffuse ) |
Holds the shininess exponent.
访问函数:
float | shininess () const |
void | setShininess (float shininess ) |
通知程序信号:
void | shininessChanged (float shininess ) |
Holds the blend equation source alpha blending argument.
访问函数:
Qt3DRender::QBlendEquationArguments::Blending | sourceAlphaArg () const |
void | setSourceAlphaArg (Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg ) |
通知程序信号:
void | sourceAlphaArgChanged (Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg ) |
另请参阅 Qt3DRender::QBlendEquationArguments::Blending .
Holds the blend equation source RGB blending argument.
访问函数:
Qt3DRender::QBlendEquationArguments::Blending | sourceRgbArg () const |
void | setSourceRgbArg (Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg ) |
通知程序信号:
void | sourceRgbArgChanged (Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg ) |
另请参阅 Qt3DRender::QBlendEquationArguments::Blending .
Holds the specular color.
访问函数:
QColor | specular () const |
void | setSpecular (const QColor & specular ) |
通知程序信号:
void | specularChanged (const QColor & specular ) |
Default constructs an instance of QPhongAlphaMaterial.
销毁 QPhongAlphaMaterial .