The QSphereGeometry class allows creation of a sphere in 3D space. 更多...
| 头: | #include <Qt3DExtras/QSphereGeometry> |
| qmake: | QT += 3dextras |
| Since: | Qt 5.7 |
| 实例化: | SphereGeometry |
| 继承: | Qt3DRender::QGeometry |
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| QSphereGeometry (QNode * parent = nullptr) | |
| bool | generateTangents () const |
| Qt3DRender::QAttribute * | indexAttribute () const |
| Qt3DRender::QAttribute * | normalAttribute () const |
| Qt3DRender::QAttribute * | positionAttribute () const |
| float | radius () const |
| int | rings () const |
| int | slices () const |
| Qt3DRender::QAttribute * | tangentAttribute () const |
| Qt3DRender::QAttribute * | texCoordAttribute () const |
| void | updateIndices () |
| void | updateVertices () |
| void | setGenerateTangents (bool gen ) |
| void | setRadius (float radius ) |
| void | setRings (int rings ) |
| void | setSlices (int slices ) |
| void | generateTangentsChanged (bool generateTangents ) |
| void | radiusChanged (float radius ) |
| void | ringsChanged (int rings ) |
| void | slicesChanged (int slices ) |
The QSphereGeometry class allows creation of a sphere in 3D space.
The QSphereGeometry class is most commonly used internally by the QSphereMesh but can also be used in custom Qt3DRender::QGeometryRenderer 子类。
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
访问函数:
| bool | generateTangents () const |
| void | setGenerateTangents (bool gen ) |
通知程序信号:
| void | generateTangentsChanged (bool generateTangents ) |
Holds the geometry index attribute.
访问函数:
| Qt3DRender::QAttribute * | indexAttribute () const |
Holds the geometry normal attribute.
访问函数:
| Qt3DRender::QAttribute * | normalAttribute () const |
Holds the geometry position attribute.
访问函数:
| Qt3DRender::QAttribute * | positionAttribute () const |
Holds the radius of the sphere.
访问函数:
| float | radius () const |
| void | setRadius (float radius ) |
通知程序信号:
| void | radiusChanged (float radius ) |
Holds the number of rings in the sphere.
访问函数:
| int | rings () const |
| void | setRings (int rings ) |
通知程序信号:
| void | ringsChanged (int rings ) |
Holds the number of slices in the sphere.
访问函数:
| int | slices () const |
| void | setSlices (int slices ) |
通知程序信号:
| void | slicesChanged (int slices ) |
Holds the geometry tangent attribute.
访问函数:
| Qt3DRender::QAttribute * | tangentAttribute () const |
Holds the geometry texture coordinate attribute.
访问函数:
| Qt3DRender::QAttribute * | texCoordAttribute () const |
构造新的 QSphereGeometry with parent .
Updates indices based on rings and slices properties.
Updates vertices based on rings, slices, and radius properties