Class to allow for selection of camera to be used 更多...
| 头: | #include <QCameraSelector> |
| qmake: | QT += 3drender |
| Since: | Qt 5.5 |
| 实例化: | CameraSelector |
| 继承: | Qt3DRender::QFrameGraphNode |
| QCameraSelector (Qt3DCore::QNode * parent = nullptr) | |
| Qt3DCore::QEntity * | camera () const |
| void | setCamera (Qt3DCore::QEntity * camera ) |
| void | cameraChanged (Qt3DCore::QEntity * camera ) |
| QCameraSelector (QCameraSelectorPrivate & dd , Qt3DCore::QNode * parent = nullptr) |
Class to allow for selection of camera to be used
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.
Holds the currently selected camera.
访问函数:
| Qt3DCore::QEntity * | camera () const |
| void | setCamera (Qt3DCore::QEntity * camera ) |
通知程序信号:
| void | cameraChanged (Qt3DCore::QEntity * camera ) |
The constructor creates an instance with the specified parent .
[protected]
QCameraSelector::
QCameraSelector
(
QCameraSelectorPrivate
&
dd
,
Qt3DCore::QNode
*
parent
= nullptr)
Copy constructor.