Encapsulate an environment light object in a Qt 3D scene. 更多...
| 头: | #include <QEnvironmentLight> | 
| qmake: | QT += 3drender | 
| Since: | Qt 5.9 | 
| 实例化: | EnvironmentLight | 
| 继承: | Qt3DCore::QComponent | 
| QEnvironmentLight (Qt3DCore::QNode * parent = nullptr) | |
| ~QEnvironmentLight () | |
| Qt3DRender::QAbstractTexture * | irradiance () const | 
| Qt3DRender::QAbstractTexture * | specular () const | 
| void | setIrradiance (Qt3DRender::QAbstractTexture * irradiance ) | 
| void | setSpecular (Qt3DRender::QAbstractTexture * specular ) | 
| void | irradianceChanged (Qt3DRender::QAbstractTexture * environmentIrradiance ) | 
| void | specularChanged (Qt3DRender::QAbstractTexture * environmentSpecular ) | 
| QEnvironmentLight (QEnvironmentLightPrivate & dd , Qt3DCore::QNode * parent = nullptr) | 
Encapsulate an environment light object in a Qt 3D scene.
Holds the current environment irradiance map texture.
By default, the environment irradiance texture is null.
访问函数:
| Qt3DRender::QAbstractTexture * | irradiance () const | 
| void | setIrradiance (Qt3DRender::QAbstractTexture * irradiance ) | 
通知程序信号:
| void | irradianceChanged (Qt3DRender::QAbstractTexture * environmentIrradiance ) | 
Holds the current environment specular map texture.
By default, the environment specular texture is null.
访问函数:
| Qt3DRender::QAbstractTexture * | specular () const | 
| void | setSpecular (Qt3DRender::QAbstractTexture * specular ) | 
通知程序信号:
| void | specularChanged (Qt3DRender::QAbstractTexture * environmentSpecular ) | 
Default constructs an instance of QEnvironmentLight.
[protected]
						
						QEnvironmentLight::
						
							QEnvironmentLight
						
						(
						
							QEnvironmentLightPrivate
						
						&
						
							dd
						
						,
						
							Qt3DCore::QNode
						
						*
						
							parent
						
						= nullptr)
						
					Copy constructor.
Destroys the instance of QEnvironmentLight.