The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch. 更多...
头: | #include <QRenderStateSet> |
qmake: | QT += 3drender |
Since: | Qt 5.5 |
实例化: | RenderStateSet |
继承: | Qt3DRender::QFrameGraphNode |
QRenderStateSet (Qt3DCore::QNode * parent = nullptr) | |
void | addRenderState (QRenderState * state ) |
void | removeRenderState (QRenderState * state ) |
QVector<QRenderState *> | renderStates () const |
QRenderStateSet (QRenderStateSetPrivate & dd , Qt3DCore::QNode * parent = nullptr) |
The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.
States set on a QRenderStateSet are set globally, contrary to the per-material states that can be set on a QRenderPass . By default, an empty QRenderStateSet will result in all render states being disabled when executed. Adding a QRenderState state explicitly enables that render state at runtime.
另请参阅 QRenderState and QRenderPass .
Default constructs an instance of QRenderStateSet.
[protected]
QRenderStateSet::
QRenderStateSet
(
QRenderStateSetPrivate
&
dd
,
Qt3DCore::QNode
*
parent
= nullptr)
Copy constructor.
Adds a new QRenderState state 到 QRenderStateSet 实例。
注意: Not setting any QRenderState state on a QRenderStateSet instance implies all the render states will be disabled at render time.
移除 QRenderState state 从 QRenderStateSet 实例。
Returns the list of QRenderState objects that compose the QRenderStateSet 实例。