QInputSettings Class

( Qt3DInput::QInputSettings )

QInputSettings class holds the pointer to an input event source object. 更多...

头: #include <QInputSettings>
qmake: QT += 3dinput
Since: Qt 5.7
实例化: InputSettings
继承: Qt3DCore::QComponent

特性

公共函数

QInputSettings (Qt3DCore::QNode * parent = nullptr)
~QInputSettings ()
QObject * eventSource () const

公共槽

void setEventSource (QObject * eventSource )

信号

void eventSourceChanged ( QObject * )

额外继承成员

详细描述

QInputSettings class holds the pointer to an input event source object.

QInputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.

另请参阅 QMouseDevice and QKeyboardDevice .

特性文档编制

eventSource : QObject *

Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow 实例。

访问函数:

QObject * eventSource () const
void setEventSource (QObject * eventSource )

通知程序信号:

void eventSourceChanged ( QObject * )

成员函数文档编制

QInputSettings:: QInputSettings ( Qt3DCore::QNode * parent = nullptr)

Default constructs an instance of QInputSettings.

QInputSettings:: ~QInputSettings ()

Destroys the instance of QInputSettings.