Qt3DExtras Namespace

Contains classes from the Qt3DExtras 模块。 更多...

头: #include <Qt3DExtras>
qmake: QT += 3dextras

class QConeGeometry
class QConeMesh
class QCuboidGeometry
class QCuboidMesh
class QCylinderGeometry
class QCylinderMesh
class QDiffuseMapMaterial
class QDiffuseSpecularMapMaterial
class QExtrudedTextGeometry
class QExtrudedTextMesh
class QFirstPersonCameraController
class QForwardRenderer
class QGoochMaterial
class QMetalRoughMaterial
class QMorphPhongMaterial
class QNormalDiffuseMapAlphaMaterial
class QNormalDiffuseMapMaterial
class QNormalDiffuseSpecularMapMaterial
class QOrbitCameraController
class QPerVertexColorMaterial
class QPhongAlphaMaterial
class QPhongMaterial
class QPlaneGeometry
class QPlaneMesh
class QSkyboxEntity
class QSphereGeometry
class QSphereMesh
class QText2DEntity
class QTextureMaterial
class QTexturedMetalRoughMaterial
class QTorusGeometry
class QTorusMesh
class Qt3DWindow

详细描述

Contains classes from the Qt3DExtras 模块。

class QConeGeometry

QConeGeometry class allows creation of a cone in 3D space. 更多...

class QConeMesh

锥形网格。 更多...

class QCuboidGeometry

QCuboidGeometry class allows creation of a cuboid in 3D space. 更多...

class QCuboidMesh

A cuboid mesh. 更多...

class QCylinderGeometry

QCylinderGeometry class allows creation of a cylinder in 3D space. 更多...

class QCylinderMesh

A cylindrical mesh. 更多...

class QDiffuseMapMaterial

QDiffuseMapMaterial provides a default implementation of the phong lighting effect where the diffuse light component is read from a texture map. 更多...

class QDiffuseSpecularMapMaterial

QDiffuseSpecularMapMaterial provides a default implementation of the phong lighting effect where the diffuse and specular light components are read from texture maps. 更多...

class QExtrudedTextGeometry

QExtrudedTextGeometry class allows creation of a 3D extruded text in 3D space. 更多...

class QExtrudedTextMesh

A 3D extruded Text mesh. 更多...

class QFirstPersonCameraController

QFirstPersonCameraController class allows controlling the scene camera from the first person perspective. 更多...

class QForwardRenderer

QForwardRenderer provides a default FrameGraph implementation of a forward renderer. 更多...

class QGoochMaterial

QGoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications. 更多...

class QMetalRoughMaterial

QMetalRoughMaterial provides a default implementation of PBR lighting. 更多...

class QMorphPhongMaterial

QMorphPhongMaterial class provides a default implementation of the phong lighting effect. 更多...

class QNormalDiffuseMapAlphaMaterial

QNormalDiffuseMapAlphaMaterial provides a specialization of QNormalDiffuseMapMaterial with alpha coverage and a depth test performed in the rendering pass. 更多...

class QNormalDiffuseMapMaterial

QNormalDiffuseMapMaterial provides a default implementation of the phong lighting and bump effect where the diffuse light component is read from a texture map and the normals of the mesh being rendered from a normal texture map. 更多...

class QNormalDiffuseSpecularMapMaterial

QNormalDiffuseSpecularMapMaterial provides a default implementation of the phong lighting and bump effect where the diffuse and specular light components are read from texture maps and the normals of the mesh being rendered from a normal texture map. 更多...

class QOrbitCameraController

QOrbitCameraController class allows controlling the scene camera along orbital path. 更多...

class QPerVertexColorMaterial

QPerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex. 更多...

class QPhongAlphaMaterial

QPhongAlphaMaterial class provides a default implementation of the phong lighting effect with alpha. 更多...

class QPhongMaterial

QPhongMaterial class provides a default implementation of the phong lighting effect. 更多...

class QPlaneGeometry

QPlaneGeometry class allows creation of a plane in 3D space. 更多...

class QPlaneMesh

A square planar mesh. 更多...

class QSkyboxEntity

Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene. 更多...

class QSphereGeometry

QSphereGeometry class allows creation of a sphere in 3D space. 更多...

class QSphereMesh

A spherical mesh. 更多...

class QText2DEntity

class QTextureMaterial

QTextureMaterial provides a default implementation of a simple unlit texture material. 更多...

class QTexturedMetalRoughMaterial

QTexturedMetalRoughMaterial provides a default implementation of PBR lighting, environment maps and bump effect where the components are read from texture maps (including normal maps). 更多...

class QTorusGeometry

QTorusGeometry class allows creation of a torus in 3D space. 更多...

class QTorusMesh

环形网格。 更多...

class Qt3DWindow